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| Sephora [Jutsu Registry] | |
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Sephora Jounin (S-Rank)
Posts : 134 Join date : 2015-07-14
| Subject: Sephora [Jutsu Registry] Sat Aug 01, 2015 6:56 pm | |
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Last edited by Sephora on Wed Oct 21, 2015 5:11 pm; edited 3 times in total | |
| | | Sephora Jounin (S-Rank)
Posts : 134 Join date : 2015-07-14
| Subject: Re: Sephora [Jutsu Registry] Sat Aug 01, 2015 6:56 pm | |
| I need the above jutsu from the library modded. I also have 4,961 words from this thread here that I'd like to use for training. And I'd like to use my 3,147 words from here as well. Total Words: 8,108 Doton D – C: 8,108 / 1,000 Remaining: 7,108 Doton C – B: 7,108 / 1,500 Remaining: 5,608 Ninjutsu D – C: 5,608 / 2,000 Remaining: 3,608 Ninjutsu C - B: 3,608 / 3,000 Remaining: 608 I'll use my leftover words towards later training. Please and thank-you. <3 | |
| | | Jai Commander General of Hanagakure no Sato
Posts : 253 Join date : 2015-03-28
| Subject: Re: Sephora [Jutsu Registry] Sat Aug 01, 2015 9:37 pm | |
| - Sephora wrote:
- D Rank Jutsu
Name: Doton: Doryu Taiga [Earth Release: Earth Flow River] Canon/Custom: Canon Rank: D Type: Offensive/Supplementary Element: Doton Range: Short (0-5m) Speciality: Ninjutsu Duration: Instant, mud lasts two turns. Cooldown: Three turns Hand Seals: Tiger Description: The user forms the related hand seal, turning the ground beneath the target's feet into a massive river of mud that throws them off balance and drags them away from the user. This costs 10 chakra.
Name: Earth Release: Double Suicide Decapitation Technique (Doton: Shinjū Zanshu no Jutsu - 土遁・心中斬首の術) Canon/Custom: Canon Rank: D Type: Supplementary Element: Doton Range: Short (0-5m) Specialty: Ninjutsu Duration: 1-3 Posts Cooldown: Duration + 2 Description: This technique conceals the user underground and drags the object of their attack down into the earth, robbing them of their freedom. In addition, they can start another attack. The user is able to remain underground for a maximum of 3 posts before having to surface.
Name: Kanashibari no Jutsu (Temporary Paralysis Technique) Canon/Custom: Canon Rank: D Type: Supplementary Element: / Range: 20 meters Specialty: Ninjutsu Duration: Maximum of 5 posts Cooldown: Duration + 2 posts Description: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. This is a D-rank ninjutsu where the intensity will vary greatly according to the user's level of skill. This jutsu will only work on people who are your rank or lower. If used on someone of your rank, there is only a 50% chance of the jutsu succeeding. The jutsu can be cast on a maximum of 3 targets at once.
Name: Ninja Art: Solar Flare Canon/Custom: Custom Rank: D Type: Supplementary Element: / Range: Short(0-5m), Mid(5-15m) Specialty: Ninjutsu Duration: / Cooldown: 3 posts Description: This jutsu requires no hand signs; instead the user raises their hands so that fingers are spread wide and the palm is flattened and facing inward, the tips of the middle and ring fingers touching the user's temple and face. The user then channels a burst of chakra to the hands, releasing it instantaneously as a blinding flash of light. The flash is bright enough to stun for 1 post and blind for 2 more post anyone standing within a fan shaped radius of 10 meters in front of the user.
Name: Snap Spark Canon/Custom: Custom Rank: D Type: Supplementary Element: / Range: / Specialty: Ninjutsu OR Chakra Flow Duration: / Cooldown: 2 posts Description: An extremely simple jutsu in practice and function; the user merely focuses a small amount of chakra to the pad of the thumb of their dominant hand and then snaps their fingers normally. This causes a small burst of sparks to fall to the ground. This jutsu is meant to be a quick ignition source for other jutsu; but may also be used as a distraction. The sparks are no hotter then what fall from a child's sparkler and cause no damage; but the sting can make for a useful surprise.
Name: Smokescreen Canon/Custom: Custom Rank: D Type: Supplementary Element: / Range: Short (0-5m) Specialty: Ninjutsu OR Chakra Flow Duration: 3 posts Cooldown: 5 posts Description: The user inhales deeply; mixing chakra in their lungs and throat to produce a thick cloud of black smoke over a specified area. Within the smoke cloud the visibility is reduced to less then three feet. The smoke is not-lethal; but it does sting the eyes and lungs; causing anyone caught in it to cough, wheeze, and tear up. Can be dispelled with a Wind jutsu of equal or higher rank.
C Rank Jutsu
Name: Doton: Moguragakure no Jutsu [Earth Release: Hiding Like a Mole Technique] Canon/Custom: Canon Rank: C Type: supplementary Element: Doton Range: Short (0-5m) Speciality: Ninjutsu Duration: Until the user deactivates it Cooldown: Four turns Hand Seals: Boar Description: This technique changes earth into fine sand by channelling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where their opponent is, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. It costs 10 chakra on activation and 5 chakra per turn afterwards.
Name: Doton: Doroku Gaeshi no Jutsu [Earth Release: Earth Shore Return] Canon/Custom: Canon Rank: C Type: Defensive Element: Doton Range: Short (0-5m) Speciality: Ninjutsu Duration: 1 Post Cooldown: 3 Posts Description: The user places their palms on the ground, causing the earth before the user to rise up into a wall of stone. Unlike it's superior brother, this wall is a lot weaker, and can be broken with significant impact.
Name: Earth Release: Tearing Earth Turning Palm (Doton: Retsudo Tenshō - 土遁・裂土転掌) Canon/Custom: Canon Rank: C Type: Offensive Element: Doton Range: Mid (5-15m) Specialty: Ninjutsu Duration: 1 Posts Cooldown: 3 Posts Description: This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
Name: Earth Release: Subterranean Voyage (Doton: Dochū Senkō - 土遁・土中潜航) Canon/Custom: Canon Rank: C Type: Supplementary Element: Doton Range: Mid (5-15m) Specialty: Ninjutsu Duration: -15 chakra per Post || Maximum of 6 Posts Cooldown: Duration + 4 Description: A technique that transforms the earth surrounding the user into a fluid, allowing them to close in on the enemy with high speed by swimming underground. Since being under the ground is a blind spot, the target has no warning; allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu". - Sephora wrote:
- I need the above jutsu from the library modded.
I also have 4,961 words from this thread here that I'd like to use for training. And I'd like to use my 3,147 words from here as well.
Total Words: 8,108
Doton D – C: 8,108 / 1,000 Remaining: 7,108
Doton C – B: 7,108 / 1,500 Remaining: 5,608
Ninjutsu D – C: 5,608 / 2,000 Remaining: 3,608
Ninjutsu C - B: 3,608 / 3,000 Remaining: 608
I'll use my leftover words towards later training.
Please and thank-you. <3 Approved. | |
| | | Sephora Jounin (S-Rank)
Posts : 134 Join date : 2015-07-14
| Subject: Re: Sephora [Jutsu Registry] Tue Oct 20, 2015 5:47 pm | |
| | |
| | | Kin Kouyakage
Posts : 92 Join date : 2014-09-29
| Subject: Re: Sephora [Jutsu Registry] Wed Oct 21, 2015 4:51 pm | |
| - Sephora wrote:
- Medical Ninjutsu:
Name: Chakra Anesthetic Canon/Custom: Custom Rank: D - S Type: Supplementary Element: / Range: Close Specialty: Medical Ninjutsu Duration: 1 - 5 Posts Cooldown: Duration + 3 Description: This jutsu acts as an anesthetic. As the user places his/her hands on the victim the chakra coats the caster's hands, the part touched and any part the hands are held over are numbed. The area within the touch will not feel any pain for the duration of the jutsu. After touching the area the user can lift his/her hands off the place and that area will still feel numb. This jutsu's effectiveness depends on the rank used. D Rank: This can numb an area about two inches across and no more than a half inch deep. C Rank: This can numb an area about two and a half inches across and no more than an inch deep. B Rank: This can numb an area about five inches wide and no more than two inches deep. A Rank: This can numb an area about seven inches wide and no more than three inches deep. S Rank: this can numb an area about ten inches wide and no more than five inches deep.
Name: Ketatamashii no Jutsu Canon/Custom: Custom Rank: D - S Type: Supplementary Element: / Range: To end of Suture Material Specialty: Medical Ninjutsu Duration: - Appropriate Chakra Cost per Post Cooldown: Duration + 3 Description: While using a suture the caster may imbue the metal and string with pure chakra. This causes the metal and stitching material to heat up. This cauterizes the wound. It does not actually burn the wound shut, but scars the open area so it is no longer raw, and the patient does not continue to bleed as bad. The amount of chakra needed to do this depends on the rank of the wound and weapon that caused it. D Rank: -5 Chakra per Post. This can be used to for wounds up to an inch or so wide, or those caused by a D rank weapon. C Rank: -5 Chakra Per Post. This can be used for wounds up to an inch and a half wide, or those caused by C rank weapons. B Rank: -5 Chakra per Post. This can be used for wounds up to two and a half inches wide, or those caused by B rank weapons. A Rank: -10 Chakra per Post. This can be used for wounds up to five inches wide, or those caused by A rank weapons. S Rank: - 10 Chakra per post. This can be used for wounds up to 10 inches wide, or those caused by S rank weapons.
Name: Zenchi Te no Jutsu Canon/Custom: Custom Rank: C Type: Supplementary Element: / Range: Close Specialty: Medical Ninjutsu Duration: -5 Chakra per Post, up to 5 Posts Cooldown: 5 Posts Description: The user focuses a small to medium amount of chakra to their hands, allowing them to heal someones wound when they touch the area. This technique only works for surface wounds and non-serious injuries such as cuts, bruises, ect. The user may also heal themselves just as they would someone else, but again the jutsu can only heal surface wounds. This jutsu takes time to heal, and the larger the wound the longer it takes. If the wound is large then this technique can be used to partially heal it and make it smaller.
Name: Delicate Illness Extraction Technique Canon/Custom: Canon Rank: B Type: Supplementary Element: / Range: Close Specialty: Medical Ninjutsu (Must know Chakra Scalpel) Duration: 1-3 Posts Cooldown: 2-6 Posts Description: When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient's chakra. Then, using a chakra scalpel, an incision is made near the affected part. Using their chakra, the medical-nin pushes a large volume of a medicinal fluid through the incision. The fluid then draws the poison out of the affected part(s) and serves as a medium through which the poison is suspended and then forced out of the person's body. This technique thus removes the poison, while simultaneously repairing the damage caused by the poison.
After the agent is drawn out, it can be used to create an antidote or medicine after it has been analyzed. This can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis, incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.
Name: Kiss of the Dragon Canon/Custom: Custom Rank: B Type: Offensive Element: / Range: Close - Far Specialty: Medical Ninjutsu Duration: 1 Post Cooldown: 3 Posts Description: This is a "forbidden" technique among medical users because its only use is to kill. The medic nin sticks/throws a senbon with deadly accuracy at 35 miles per hour into the back of their victims neck, right at the top of the spine. This is done just right to stimulate all of the bodys blood to rush in that direction. This will almost instantly cause the side effects of quadriplegia (Post 1), followed by bleeding from the head's orifices (ears, nose, mouth, eyes)(Post 2), and then finally causing a very painful death due to a brain aneurysm if no medical help is given beforehand. (Post 3).
Name: Mystical Palm Technique Canon/Custom: Canon Rank: A Type: Supplementary, Offensive Element: / Range: Close Specialty: Medical Ninjutsu Duration: 1 Post Cooldown: 4 Posts Description: This Medical Ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control, because of this only a few highly skilled Medical-Nin are able to use this technique. By sending an excess amount of chakra into the patient's brain the user can overload the patients normal circulation, trapping them in a comatose state.
Name: Chakra Scalpal Canon/Custom: Canon Rank: A Type: Supplementary, Offensive Element: / Range: Close Specialty: Medical Ninjutsu Duration: -15 per Post Cooldown: Duration + 2 Description: This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile. Adding to the technique's blade like quality, it also appears to give the user an increased level of durability over their chakra clad hands. (25 Chakra)
Name: Cell Activation Technique Canon/Custom: Canon Rank: A Type: Supplementary Element: / Range: 0 - 5 Meters Specialty: Medical Ninjutsu Duration: 1 - 5 Posts Cooldown: Duration +2 Description: Used only in the most dire of surgical procedures to increase the patient's survival rate if even by a single percentage, this technique employs a great level of refined chakra control to simultaneously activate all the cells in a person's body. This is done in order to cause the body to be able to repair itself even while the medical-nin is operating, restoring damaged tissues, and bone structures while healing the target during more invasive and delicate procedures.
Name: Body Pathway Derangement Canon/Custom: Canon Rank: A Type: Supplementary Element: / Range: Within Touch Specialty: Medical Ninjutsu Duration: 3 Posts Cooldown: 5 Posts Description: An extremely high-level technique, used as a medical ninjutsu. The human body is controlled with electrical signals from the brain, but a person who had those electrical signals cut off with this technique will become unable to make their body move as they want. By transforming the chakra within one's body and giving it the properties of electricity, one creates an electric field. As soon as a strike of the hand lands, electricity is poured into the enemy's nervous system, severing the signals and deranging their body control. The target's body moves in any way, except how they want it to move. For the common shinobi, battle, not to mention even just walking, will become impossible.
Name: Medical Transformation Technique Canon/Custom: Custom Rank: D - S Type: Supplementary Element: / Range: Close | Within Touching Distance Specialty: Medical Ninjutsu Duration: Instant | 1 Post Cooldown: 2 Posts Description: With this jutsu the user is capable of changing not only their own appearance but the appearance of others. These changes can be little or big: simply changing ones hair color or length to a full blown transformation of height, weight, age and skin color. This jutsu is painless and takes away the need for plastic surgery when it comes to changing the way someone would look. This is a permanent change: meaning that it cannot be detected with any form of Dojutsu or sensory - outside of the fact that that persons chakra will remain the same since this changes their physical appearance and characteristics (scent included) and nothing else. The user of this jutsu does not need a base (or example) to go off of, and can simply warp and change their own or someone else' appearance simply from their own imagination - or what the other person might wish to have. The amount of chakra this technique costs depends on the change being preformed, from small minor changes taking only 10 chakra and larger changes taking as much as 30 chakra to accomplish. This transformation is strictly physical, and does not change clothing. Once the changes are made they can only be reversed through plastic surgery or through this jutsu being used again on that individual. This jutsu does NOT grow back missing body parts. D-Rank: At D rank only small changes can be preformed such as the removal of tiny scars or bruises (scars of 2 inches or smaller, bruises of the same radias). Hair color can be changed at this point (both hair and eyebrows as well as facial hair), as can its length. Minor skin blemishes can also be removed such as acne or freckles. [-10 Chakra] C-Rank: At C rank the changes become a bit more pronounced: larger scars and bruises can be removed (scars of 5 inches or smaller, brusies of the same radias). Eye color can now be changed as the user sees fit. [-15 Chakra] B-Rank: At B rank all scars can be removed as can all bruises. The user is also capable of removing tattoos at this point. Minor facial transformations can also be made at this point: such as changes to the nose, mouth, or ears and the ability to grow facial hair. [-20 Chakra] A-Rank: More pronounced changes can be made at this point including full facial changes. The user can also change their weight and height; making themselves fatter or skinnier, and taller or shorter (though they cannot go below 3 feet five inches or above 7 feet tall). The user is also capable at this point of changing their skin color. [-25 Chakra] S-Rank: Full blown transformations are capable at this point including the ability to change ones gender. Age can be changed at this point, allowing someone to look older or younger as they see fit. Scent is also able to be changed at this point. [-30 Chakra]
Name: False Immortality Canon/Custom: Custom Rank: S Type: Supplementary Element: / Range: All Ranges Specialty: Medical Ninjutsu Duration: -15 Per Post Cooldown: Duration +10 Description: This jutsu is quite complicated and yet simple at the same time. It is the dream of any medic to never see their comrade fall and with this jutsu it allows the medic – at least for a period of time – to ensure that such a thing cannot happen. This jutsu takes Mystical Palm Technique to the extreme. The Medic must make physical contact with the target for the briefest of moments which starts the connection. This allows the Medic, no matter where their target goes, to continue to pump them full of healing chakra. This healing chakra is capable of not only healing all forms of burns, cuts, abrasions, and broken bones, but to also grow back limbs and cure of all poisons. However, this jutsu costs chakra to maintain, even if the target is not injured, causing the medic to only be able to use it for so long before they must stop. When this jutsu stops so do the effects of it, making the target capable of taking damage without healing again. This jutsu does not work if the target is decapitated.
Name: True Immortality Canon/Custom: Custom Rank: SS Type: Supplementary Element: / Range: / Specialty: Medical Ninjutsu Duration: / Cooldown: / Description: This is the big brother so to speak to False Immortality. This jutsu works very much like the same as its little brother in that it heals the target of all sorts of wounds, burns, loss of limbs, and poisons. However, instead of having to maintain a constant connect the medic places an active ball of healing chakra into the chest cavity of the target that remains there until it has been used up and then more must be added. This ball of chakra is equivalent of the amount of chakra the Medic stores within them, though the base cost of the jutsu MUST be paid. As injuries, poisons, ect, effect the target it will begin to use portions of this ball to heal. 5 Chakra: Heals minor burns, scraps, scratches. 10 Chakra: Heals fractured bones, severe burns, and severe cuts. 15 Chakra: Heals broken bones, minor damage to organs, cures poisoning. 20 Chakra: Regrows severed limbs, heals all other not-mentioned injuries and aliments. After the ball of chakra is placed into a target then it will remain until it’s used, even if the target leaves a thread and joins another. The chakra replenishes itself each thread unless ALL of it is used.
Name: Ailment Removal Canon/Custom: Custom Rank: SS Type: Supplementary Element: / Range: 0 – 5 Meters Specialty: Medical Ninjutsu Duration: 2 Posts Cooldown: 10 Posts Description: This jutsu is exactly as the name suggests; it is the ability to remove an ailment from someone. This jutsu works roughly the same way as the Delicate Illness Extraction Technique does. However, this jutsu must be performed over several posts. The user hovers their hands over the chest of the target and their hands will glow a white color as they fill with highly concentrated healing charka. This chakra they send spreading throughout the targets entire body (Post 1). After the targets entire body has been filled with this healing chakra it begins to attach itself to all of the ailment; safely extracting it from every bit of the user’s body without causing damage; as well as healing any damage that might have been caused due to this ailment. After it has done this the user then removes the chakra by lifting their hand from the spot on the targets chest. (Post 2). The user may store this ailment for later use in poisons. The user may also use this jutsu on themselves.
Name: Resurrection Technique: Enhanced Corpse Revival Canon/Custom: Custom Rank: SS Type: Supplementary, Offensive Element: Doton Range: 0 - 50 Meters Specialty: Medical Ninjutsu Duration: -15 Chakra Per Post Cooldown: Once Per Thread Description: By utilising soil in the local ground, the user can revive the fallen in one of two ways. The first version allows the user to seemingly continuously resurrects a large number of slain people as zombies, but with some of their rationality, physical prowess, and technique at their disposal. They are difficult to destroy, requiring several hits before the zombie will return to the water it was born from. If the technique is deactivated either by the user or if the user is killed, the zombies will immediately turn to dust. The second version allows the user to bring a person back as a perfect resurrection, able to use all its skills from when alive, along with complete consciousness of who they were before they died, thoughts, memories, ect. This method requires a large amount of energy (i.e. electricity). Because this technique brings someone back from the dead permanently it takes 90% of the user's chakra to accomplish, leaving little to no chakra left for anything but keeping the caster alive.
- Genjutsu Techniques:
Name: Miwaku Canon/Custom: Custom Rank: D-S Type: Supplementary Element: / Range: Hearing range of the user. Specialty: Genjutsu. Duration; 1, 2, 3, 4, 5 post(s) (D-S) Cooldown; 3, 4, 5, 6, 8 posts (D-S) Description: This is the power of suggestion/persuasion. Innocently playing with the mind of the target, this genjutsu is cast through the voice of the user. Anyone caught by it is subjected to being manipulated by the caster. D rank: Simply for getting information or planting information in the target's head by suggesting it. Cannot influence actions or decisions, purely to ask questions and get answers; or give false answers and hope they're believed. (Up to 2 people can be affected at a time.) Costs 10 Chakra. Can only be used for one post. C rank: Influencing basic actions such as movement, and pushing directional thoughts on the target. ("Don't you think you should be getting home, now?") ("C'mon, follow me~ It'll be fun, right?") Unable to implant nor multiply the intensity of emotions. (Up to 4 people can be affected at a time.) Costs 15 Chakra. Costs 10 Chakra for every post after. B rank: ABLE to implant or multiply the intensity of emotions, subtly or otherwise. ("I can't believe he did that! God, I'd be pretty angry. What about you?") ("Look, we were scared before... But now I'm terrified out of my mind. I can't stop shaking. How are you holding up?") (Up to 6 people can be affected at a time.) Costs 20 Chakra. Costs 15 Chakra for every post after. A rank: Full out manipulating the actions and thoughts of another person. Still can't force someone to do something violent they would never consider outside of the genjutsu. Emotions can fully be manipulated ("You're angry! See? Told you!") At this sort of control people can be talked into starting a riot, looting, robbing, ect. (Up to 8 people can be affected at a time.) Costs 25 Chakra. Costs 20 Chakra for every post after. S Rank: Full out manipulation of someone else; including being able to talk them into anything and everything from killing themselves, harming someone they care for, or going on a full blown killing spree of friends and family. ("You have to kill them... yes, that's right, put the knife in!") This is total and complete control; there is nothing at this point that someone cannot be talked into - killing themselves, killing others, robbing and looting, even defecting a village. (Up to 10 people can be affected at a time). Costs 30 Chakra. Costs 25 Chakra for every post after.
Approved. <3! | |
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