Naoki Kibayashi
Posts : 15 Join date : 2015-07-09
| Subject: Naoki Kibayashi [Jutsu List] Wed Jul 29, 2015 1:12 am | |
| - Academy Jutsu:
- Substitution Jutsu (Kawarimi no Jutsu - 変わり身の術):
Name: Substitution Jutsu (Kawarimi no Jutsu - 変わり身の術) Canon/Custom: Canon Rank: D Type: Supplementary Element: / Range: / Specialty: / Duration: / Cooldown: 3 posts Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations, as it allows for a swift getaway from danger.
- Clone Technique (Bushin no Jutsu - 分身の術):
Name: Clone Technique (Bushin no Jutsu - 分身の術) Canon/Custom: Canon Rank: D Type: Supplementary Element: / Range: / Specialty: / Duration: - 5 chakra per post. Cooldown: Duration + 2 Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).
- Transformation Jutsu (Henge no Jutsu - 変化の術):
Name: Transformation Jutsu (Henge no Jutsu - 変化の術) Canon/Custom: Canon Rank: D Type: Supplementary Element: / Range: / Specialty: / Duration: -10 chakra per post Cooldown: Duration + 4 Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it.
Detection of this jutsu is related to you Reaction Ability Stat. If your REA stat is equal to or lower than the Rank of the person Transformed, you will not be able to detect that they are using a jutsu. If your REA is at least 1 sub-teir above that of the Transformed user, you will be able to see through the transformation.
- Body Flicker Technique (Shunshin no Jutsu - 瞬身の術):
Name: Body Flicker Technique (Shunshin no Jutsu - 瞬身の術) Canon/Custom: Canon Rank: D Type: Supplementary Element: / Range: / Specialty: / Duration: / Cooldown: / Description: By using the Body Flicker Technique, a ninja can move short to long distances at an almost untraceable speed.[2] To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination.
The Body Flicker Technique CANNOT BE USED IN COMBAT. It can only be used to enter, or leave, a thread.
- D-Rank:
- Bomb Field Barrage (Bakudan Kyouchi Renda - 爆弾境地連打:
Name: Bomb Field Barrage (Bakudan Kyouchi Renda - 爆弾境地連打) Canon/Custom: Custom Rank: D Type: Offensive Element: / Range: 20 meters Specialty: Ninjutsu Duration: 1 post set up, 1 post trigger Cooldown: / Description: By setting explosive tags underneath the ground, the can create a mine field that will detonate on their command. The explosions are concentrated slightly by the ground they are entombed in, which raises the damage of a direct impact to deep bruising, and the possibility of cracking small bones such as fingers and toes.
- Kanashibari no Jutsu (Temporary Paralysis Technique):
Name: Kanashibari no Jutsu (Temporary Paralysis Technique) Canon/Custom: Canon Rank: D Type: Supplementary Element: / Range: 20 meters Specialty: Ninjutsu Duration: Maximum of 5 posts Cooldown: Duration + 2 posts Description: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. This is a D-rank ninjutsu where the intensity will vary greatly according to the user's level of skill. This jutsu will only work on people who are your rank or lower. If used on someone of your rank, there is only a 50% chance of the jutsu succeeding. The jutsu can be cast on a maximum of 3 targets at once.
- Wind Release: Wind Kunai Technique (Fūton: Kaze Kunai no Jutsu - 風遁:
Name: Wind Release: Wind Kunai Technique (Fūton: Kaze Kunai no Jutsu - 風遁: 風クナイ技術) Canon/Custom: Custom Rank: D Type: Offensive Element: Fuuton Range: 10 meters Specialty: Ninjutsu Duration: 1 post Cooldown: 3 posts Description: The user is able to create kunai made entirely of wind chakra, which they are able to throw up to 10 meters before the kunai disperse on their own. Each kunai is as powerful as a normal D-rank kunai, and the user is able to create 6 per usage of this jutsu.
- Wind Release: Windstorm Technique (Fūton:
Name:Wind Release: Windstorm Technique (Fūton: Bōfū no Jutsu - 風遁・暴風の術) Canon/Custom: Custom Rank: D Type: Supplementary, Defensive Element: Fuuton Range: 5 meters Specialty: Ninjutsu Duration: 3 posts Cooldown: 5 posts Description: An incredibly simple technique that quickly displaces the air around the user with the goal of kicking up a substantial amount of small debris in the area. If successful the user appearance will become impeded by the debris allowing them to act without being seen by an opponent. This technique is particularly useful in shrouding a user's direction of movement if used together with the Body Flicker Technique. As this technique utilizes natural debris and only a small amount of chakra it can be utilized by even amateur wind user's. The clouded area will clear after three posts.
- Smokescreen:
Name: Smokescreen Canon/Custom: Custom Rank: D Type: Supplementary Element: / Range: Short (0-5m) Specialty: Ninjutsu OR Chakra Flow Duration: 3 posts Cooldown: 5 posts Description: The user inhales deeply; mixing chakra in their lungs and throat to produce a thick cloud of black smoke over a specified area. Within the smoke cloud the visibility is reduced to less then three feet. The smoke is not-lethal; but it does sting the eyes and lungs; causing anyone caught in it to cough, wheeze, and tear up. Can be dispelled with a Wind jutsu of equal or higher rank.
- Mist Servant Technique - (Kasumi Jūsha no Jutsu - 霞従者の術):
Name: Mist Servant Technique - (Kasumi Jūsha no Jutsu - 霞従者の術) Canon/Custom: Canon Rank: D-Rank Type: Supplementary Element: / Range: Within Earshot Specialty: Genjutsu Duration: -5 chakra per post Cooldown: Duration + 2 Description: The user triggers the Genjutsu by creating a sound; usually a hand clap or whistle, however anything that can be hear will suffice; at which point everyone but the user begins to see copies of said user emerge from any solid surface within a 5 meter radius. The initial number of copies to emerge is 5, however each copy when struck 'splits' into two more of itself; causing an exponential growth explosion. The copies are nothing but illussions, unable to cause damage on their own; however the afflicted's brain will create the sensation of being touched or grabbed by the copies. Anyone 2 ranks more above the user is completely unaffected by this jutsu.
- C-Rank:
- Ear Shattering Bells Technique (Mimi Tatakikowasu Kane no Jutsu -耳叩き壊す鐘の術):
Name: Ear Shattering Bells Technique (Mimi Tatakikowasu Kane no Jutsu -耳叩き壊す鐘の術) Canon/Custom: Custom Rank: C Type: Offensive, Supplementary Element: / Range: 10 meters Specialty: Ninjutsu Duration: 1 post set up, -10 chaka per post Cooldown: Duration + 4 Description: The user sets up lines around the foe. These lines have bells attached to them. By running chakra into the lines, the bells ring in such a way that the soundwaves move inward rather than all around. This high concentration of sound stuns the user for the duration of the jutsu. The user is additionally deafened for 2 posts after the jutsu ends. Ninja 2 ranks or more above the user are immune to this effect.
- Wind Release: Cyclone Technique (Fūton:
Name: Wind Release: Cyclone Technique (Fūton: Tatsumaki no Jutsu - 風遁・竜巻の術) Canon/Custom: Custom Rank: C Type: Offensive Element: Fuuton Range: 10 meters Specialty: Ninjutsu Duration: 1 post Cooldown: 4 posts Description: A rather simple technique which allows the user to create a substantially sized cyclone for offensive purposes. Specifically, after performing the necessary hand seals, this technique can be set to ram into a target with an incredible force as well as slice an enemy with multiple wind based blades concealed with the cyclone. In addition to this standard usage, this technique can also be conjured around a particular target and then commanded to collapse in on the target delivering severe cuts and a crushing force simultaneously. This technique's ramming strength can usually be impeded by a sturdy defense, though the blade like portion of the attack will damage even solid stone.
- Heavenly Wind Palm (Amafūshō - 天風掌):
Name: Heavenly Wind Palm (Amafūshō - 天風掌) Canon/Custom: Custom Rank: C Type: Offensive Element: Fuuton Range: 15 meters Specialty: Ninjutsu Duration: 1 post Cooldown: 3 posts Description: Heavenly Wind Palm (天風掌, Amafūshō) is a rudimentary wind natured technique that allows the user to project a concentrated gust of wind towards intended targets. It is performed by quickly gathering and compressing a sufficient wind in the user's hand in a spiral fashion before releasing the dense mass towards a desired target with a palm thrust. The amount of time it takes to collect and shape the wind of this technique is dependent on the user's chakra control and proficiency with the Wind Release. As such this technique's gusts can easily deflect projectiles when used at a novice level, but can furthermore be used to generate winds powerful enough to carve trails destruction through the earth when utilized with enough skill. As this technique is composed of compressed wind it is only visible when utilized at the highest levels, appearing as a translucent orb of chakra. Due to this trait, the practitioner's performance of this skills may be difficult for onlookers to identify.
- Illusion Bell Needle:
Name: Illusion Bell Needle Canon/Custom: Canon Rank: C Type: Defensive | Supplementary Element: / Range: Mid-Range (10-20 Meters) Specialty: Genjutsu Duration: 1 Post Cooldown: 3 Posts Description: The user must attach a bell to their kuna/senbon. The bell's ringing produces a particular sound wave, which travels from the inner ear directly to affect the brain. This causes the users target to hallucinate, seeing multiple images of them, and making very hard to tell the real one from the illusions. Additionally, the target loses their motor skills with continued exposure to the ringing. This technique can be enhanced if the user uses Shadow Senbon to distract his/her opponent. If hit, the victim(s) is/are stunned for one post.
- B-Rank:
- A-Rank:
- S-Rank:
- SS-Rank:
| |
|