Naruto RPG: Ballad of the Ninja
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 Kin Fennec [Jutsu List]

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Kin
Kouyakage
Kouyakage
Kin


Posts : 92
Join date : 2014-09-29

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PostSubject: Kin Fennec [Jutsu List]   Kin Fennec [Jutsu List] I_icon_minitimeFri Jul 24, 2015 7:10 pm

Name: Ninja Art: Solar Flare
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: /
Range: Short(0-5m), Mid(5-15m)
Specialty: Ninjutsu
Duration: /
Cooldown: 3 posts
Description: This jutsu requires no hand signs; instead the user raises their hands so that fingers are spread wide and the palm is flattened and facing inward, the tips of the middle and ring fingers touching the user's temple and face. The user then channels a burst of chakra to the hands, releasing it instantaneously as a blinding flash of light. The flash is bright enough to stun for 1 post and blind for 2 more post anyone standing within a fan shaped radius of 10 meters in front of the user.

Name: Smokescreen
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: /
Range: Short (0-5m)
Specialty: Ninjutsu OR Chakra Flow
Duration: 3 posts
Cooldown: 5 posts
Description:  The user inhales deeply; mixing chakra in their lungs and throat to produce a thick cloud of black smoke over a specified area. Within the smoke cloud the visibility is reduced to less then three feet. The smoke is not-lethal; but it does sting the eyes and lungs; causing anyone caught in it to cough, wheeze, and tear up. Can be dispelled with a Wind jutsu of equal or higher rank.


Name: Water Release: Archerfish
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: Water
Range: Short (0-5m)
Specialty: Ninjutsu
Duration: /
Cooldown: 3 posts
Description: This jutsu is nothing more then a simple jet of water; used to create the standing water for other, more advanced Water jutsu. The amount of water created is dependent on the User's rank. D-rank users would produce only a few gallons; C-rank up to 10 ft³ (Cubic Feet), B-rank 1 acre ft, A-rank 3 acre ft. This jutsu does have one other practical usage; it may be used to extinguish flames or fire jutsu; so long as the fire jutsu does not exceed the user's own rank; IE: the fire jutsu is C-Rank and the User of Archerfish is D-rank, the water would not be released in sufficient quantities to stop the fire.


Name: Water Release: Water Shuriken Technique (Suiton: Mizu Shuriken no Jutsu - 水遁: 水手裏剣技法)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Suiton
Range: 10 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 post
Description: By using his or her chakra the user manipulates water to form shuriken. Once the shuriken is cut, hit, or falls to the ground the shuriken will turn back into water. The creates shuriken travel a maximum of 10 meters before dispersing, and are as powerful as normal shuriken. The user is able to create a maximum of 6 shuriken at a time using this jutsu.


Name: Water Release: Carp Rapid-Fire Gun (Suiton: Koi Sokushahou - 水遁: 恋の速射砲)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Suiton
Range: 15 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 4 posts
Description: A simple jutsu that causes a person to gradually produce water in their mouth that can be spit out at an opponent. It can hit with enough force to stun your opponent if it is done properly. The user can create up to 6 bullets using this jutsu.


Name: Water Release: Poison Mist (Suiton: Doku Kasumi - 水遁:毒霞翳)
Canon/Custom: Custom
Rank: D
Type: Suppleentary
Element: Suiton
Range: 5 meters
Specialty: Ninjutsu
Duration: -10 chakra per post
Cooldown: Duration + 3
Description:This jutsu envelops the surrounding area in a dense mist. However, the vapor itself acts as a toxin to the target's eyes, blinding them. It can also constantly burn the target's throat, disabling their ability to speak as well. This technique is mostly useful for separating teams of shinobi, effectively cutting off communication between them. The effects last as long as the mist is in place. Those caught within the mist that are of B-rank or higher are unaffected.


Name: Doton: Doryu Taiga [Earth Release: Earth Flow River]
Canon/Custom: Canon
Rank: D
Type: Offensive/Supplementary
Element: Doton
Range: Short (0-5m)
Speciality: Ninjutsu
Duration: Instant, mud lasts two turns.
Cooldown: Three turns
Hand Seals: Tiger
Description: The user forms the related hand seal, turning the ground beneath the target's feet into a massive river of mud that throws them off balance and drags them away from the user. This costs 10 chakra.


Name: Lightning Release: Lightbulb Technique [Raiton: Denkyuu no jutsu - 雷遁: 電球]
Canon/Custom: Custom
Rank: D
Type: Supplemental
Element: Raiton
Range: Self
Specialty: Ninjutsu
Duration: -5 chakra per post
Cooldown: Duration + 1
Description: After performing the needed hand seals, a ball of white light, about the size of a baseball, will appear in the hand of the user. This techniques allows the user to see better when traveling around at night or when exploring a cave.


Name: Lightning Release: Magnetic Pulse [ Raiton: Magunechikku Parusu - 雷遁: マグネチックパルス]
Canon/Custom: Custom
Rank: D
Type: Offensive || Supplementary
Element: Raiton
Range: Touch
Specialty: Ninjutsu
Duration: -5 chakra per post
Cooldown: Duration + 2
Description: This is a basic Lightning Release technique, but its usage is very reliable for those who utilize Lighting Release techniques. After forming the needed hand signals, the user creates a small electromagnetic charge in their fingertips, usually the thumb and index fingers. By touching the ground with their fingers, the user can get a bearing as of what direction they are travelling in and the distance from rock formations and buildings nearby. It can also track other people using the electric signals in their brain, though it can merely tell how far that person is, and it reaches a distance of about 100 meters.

This can also be used as a basic weapon, for the user can attack the opponent in the head or back of the neck and the electric charge can disrupt their nervous system for a while, disorienting them and leaving them dizzy for a few moments. However, this technique deals no damage whatsoever and the effects will wear off after 1 post.


Name: Glass Generation Technique [Hari Seisei no Jutsu -  玻璃生成 の術]
Canon/Custom: Custom
Rank: D-S
Type: Supplementary
Element: Hariton
Range: /
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 2-6 posts (D:2, C:3, B:4, A:5, S:6)
Description: A very simple jutsu, the user must have access to silicate sands, either via creating their own with a Doton jutsu, or existing sand itself, through which they must channel lightning or fire chakra in order to heat the material until it fuses into a natural glass. While this technique can be used on sand in which another player’s chakra exists, the user must pay double the normal cost to turn the sand into glass, and the user is unable to use glass created this way in any jutsu that requires the manipulation of the class created in this manner. The amount of glass created is determined by the amount of chakra which the user pays in the creation process.

D: 1m3
C: 3m3
B: 9m3
A: 27m3
S: 81m3


Last edited by Kin on Sun Oct 18, 2015 10:36 pm; edited 2 times in total
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Kin
Kouyakage
Kouyakage
Kin


Posts : 92
Join date : 2014-09-29

Kin Fennec [Jutsu List] Empty
PostSubject: Re: Kin Fennec [Jutsu List]   Kin Fennec [Jutsu List] I_icon_minitimeSun Oct 18, 2015 7:28 pm

Name: Water Release: Starch Syrup Capturing Field (Suiton: Mizuame Nabara - 水遁・水飴拿原)
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: Suiton
Range: Maximum of 30 meters
Specialty: Ninjutsu
Duration: Maximum of 5 posts
Cooldown: Duration + 4
Description: The user spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

Name: Water Release: Bullet Ball Barrage (Suiton: Danganbōru Shūchūhōka - 水遁・弾丸ボールの集中砲火)
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Suiton
Range: 20 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 5 posts
Description: The user focuses chakra into their chest and throat to create several ball of water similar to the Giant Bullet Ball technique. However, the user is able to create 6 smaller balls versus 1 giant ball, each of which is 1/3rd as powerful as the larger version. The bullets are fired in rapid succession, and deal C-rank concussive damage.


Name: Water Release: Turtle Shield Technique (Suiton: Kame no Tate no Jutsu - 水遁・亀の盾の術)
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: Suiton
Range: Melee
Specialty: Ninjutsu
Duration: -10 chakra per post
Cooldown: Duration + 3
Description: The user focuses water chakra into the ground in front of them, causing a large water body with the shape of a turtle shield to appear and encase the user. The turtle shield will protect the user from all non-Raiton D-rank jutsu, as well as a maximum of 3 non-raiton enhanced C-rank jutsu.


Name: Ninja Art: Leaf Clone Jutsu (Ninjutsu: Ha Bushin no Jutsu - 忍術・葉分身の術)
Canon/Custom: Custom
Rank: C
Type: Supplementary, Offensive, Defensive
Element: /
Range: 60 meters
Specialty: Ninjutsu
Duration: Until dispersed, destroyed, or dismissed
Cooldown: 5 posts
Description: By using the leaves that exist around them, the user is able to create a solid clone that functions similar to normal elemental clones; only without an elemental affinity. The clone is nearly as solid as the more powerful Shadow Clone, however it retains only the 1/10 sized chakra pool of the user, as well as being limited to using only Taijutsu up to C-rank, and 1 ninjutsu technique of up to C-rank before running out of chakra and dispersing.


Name: Water Release: Turtle Shield Technique (Suiton: Kame no Tate no Jutsu - 水遁・亀の盾の術)
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: Suiton
Range: Melee
Specialty: Ninjutsu
Duration: -10 chakra per post
Cooldown: Duration + 3
Description: The user focuses water chakra into the ground in front of them, causing a large water body with the shape of a turtle shield to appear and encase the user. The turtle shield will protect the user from all non-Raiton D-rank jutsu, as well as a maximum of 3 non-raiton enhanced C-rank jutsu.

Name: Doton: Moguragakure no Jutsu [Earth Release: Hiding Like a Mole Technique]
Canon/Custom: Canon
Rank: C
Type: supplementary
Element: Doton
Range: Short (0-5m)
Speciality: Ninjutsu
Duration: Until the user deactivates it
Cooldown: Four turns
Hand Seals: Boar
Description: This technique changes earth into fine sand by channelling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where their opponent is, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. It costs 10 chakra on activation and 5 chakra per turn afterwards.

Name: Doton: Doroku Gaeshi no Jutsu [Earth Release: Earth Shore Return]
Canon/Custom: Canon
Rank: C
Type: Defensive
Element: Doton
Range: Short (0-5m)
Speciality: Ninjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The user places their palms on the ground, causing the earth before the user to rise up into a wall of stone. Unlike it's superior brother, this wall is a lot weaker, and can be broken with significant impact.

Name: Earth Release: Underground Projection Fish Technique (Doton: Dochū Eigyo no Jutsu - 土遁・土中映魚の術)
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: Doton
Range: Mid (5-15m)
Specialty: Ninjutsu
Duration: -15 chakra per post || Maximum of 5 posts
Cooldown: Duration + 2
Description: This technique is used for sneaking and striking silently, like a fish underwater, and then suddenly appearing to the ground's surface. Furthermore, it's even more efficient when employed in a crowded area that, if the target notices something, can be overrun by the nearby masses, or with distractions like a Clone Technique to draw the enemy's attention. As such it is a great strategy for a guerrilla, and a likely resort, used quite often for things such as assassination.

Name: Earth Release: Subterranean Voyage (Doton: Dochū Senkō - 土遁・土中潜航)
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: Doton
Range: Mid (5-15m)
Specialty: Ninjutsu
Duration: -15 chakra per Post || Maximum of 6 Posts
Cooldown: Duration + 4
Description: A technique that transforms the earth surrounding the user into a fluid, allowing them to close in on the enemy with high speed by swimming underground. Since being under the ground is a blind spot, the target has no warning; allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu".

Name: Earth Release: Binding Chains (Doton: Imashime Kusari - 土遁・縛め鏈)
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: Doton
Range: 15 meters
Specialty: Ninjutsu
Duration: -15 chakra per post
Cooldown: Duration + 2
Description: The user causes the earth below the target to rise up in the form of chains that bind the target in place. The chains are as durable as thick rope, and can easily be cut or destroyed by C-rank or higher weapons and jutsu.

Name: Lightning Release: Uprising (雷遁・反乱 - Raiton: Hanran)
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Raiton
Range: 10 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 4 posts
Description: The user much place the palms of their hands on a solid surface and force Raiton chakra into the area below them. Once the appropriate amount of chakra has been channeled, it erupts up and outwards into a shockwave that will race outwards in all directions for 10 meters before dispersing. Anything caught by the shockwave will take C-rank Raiton damage; 1st and 2nd degree flash burns on unprotected flesh, severe pain, and 1 post of stun.

Name: Lightning Release: Voltage Blade
Canon/Custom: Custom
Rank: C
Type: Supplemental
Element: Raiton
Range: Melee
Specialty: Ninjutsu OR Kenjutsu
Duration: 1 posts
Cooldown: 4 posts
Description: The user applies lightning chakra through a sword or any other weapon at the users disposal. The lightning chakra causes vibrations on a weapon, increasing it's sharpness, destructive power, inducing numbness and in throwing weapons e.g. shuriken, kunai, speed. This causes the enhanced weapon to be able to cut through steel and making throwing weapons nearly unavoidable. This jutsu enhances the cutting and piercing power of any object, raising it by 3/4ths inches, as well as causing a mild electrical burn upon contact.


Name: Cutting Through Ricepaper (Koku Beikoku Kami - 刻 米穀紙)
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: /
Range: Melee
Specialty: Kenjutsu
Duration: /
Cooldown: 3 posts
Description: Stabbing into his opponent, he will slash down and give a quick spin. He makes another spin, slicing into his opponent leaving a flash of light. This sword technique has been shown to be done in multiple ways, all ending with a final slash into his opponents with a spin.


Name: Finger Carving Seal (Shikoku Fūin - 指刻封印)
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: /
Range: Touch
Specialty: Fuuinjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The user concentrates chakra into their finger and using the heat from that, can apply writing of whatever they want to a surface. This technique however requires them to be very delicate with their chakra control. This technique causes slight discomfort for a living target and if it is on flesh, it will scar.


Name: Glass Arrow Creation [ Hariya Seisei -  玻璃矢生成 ]
Canon/Custom: Custom
Rank: C
Type: Offensive || Supplementary
Element: Hariton
Range: /
Specialty: Kyuujutsu
Duration: /
Cooldown: 1 post
Description: The user must either create or have access to a mass of glass, from which they create a total of 6 arrows of glass per post. Each arrow is able to deal normal C-rank damage, and functions entirely as if it were a normal arrows. However, arrows generated by this jutsu are not able to be enhanced in any manner.


Name: Raining Glass Shards [Uka Haritouhen - 雨下玻璃陶片]
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Hariton
Range: 15 meters
Specialty: Ninjutsu || Kyuujutsu
Duration: 1 post
Cooldown: 5 posts
Description: The user must create a mass of glass roughly 3m3, which they than throw high into the air in the general direction of the target. Once the ball is roughly above the target, the user fires an arrow at it, causing it to shatter into a mass of raining shards of glass. Each shard is razor sharp and able to leave gashes 1/3rd in deep in flesh, as well as pierce 1/3rd inches deep.


Last edited by Kin on Sun Oct 18, 2015 10:36 pm; edited 1 time in total
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Kin
Kouyakage
Kouyakage
Kin


Posts : 92
Join date : 2014-09-29

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PostSubject: Re: Kin Fennec [Jutsu List]   Kin Fennec [Jutsu List] I_icon_minitimeSun Oct 18, 2015 10:35 pm

Name: Water Release: Whirlpool (Suiton: Uzumaki - 水解放: 渦)
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Suiton
Range: 10 meters
Specialty: Ninjutsu
Duration: -20 chakra per post
Cooldown: Duration + 4
Description: Water Style: Whirlpool is a water-based Ninjutsu that creates a large amount of water that covers an entire area. The water is then turned into a large whirlpool that sucks anything caught underwater. Anything caught in the whirlpool and unable to escape will drown after 5 posts. Ninja of higher rank than the jutsu are able to utilize the Water Walking technique to avoid being pulled under, as well as being able to break the hold of the jutsu if they are swept into the actual whirlpool.

Name: Earth Release Barrier: Earth Prison of Magnificent Nothingness (Doton Kekkai: Dorō Dōmu - 土遁結界・土牢堂無)
Canon/Custom: Canon
Rank: B
Type: Offensive || Supplementary
Element: Doton
Range: 20 meters
Specialty: Ninjutsu
Duration: -20 chakra per Post
Cooldown: Duration + 6
Description: his technique traps the victims inside a self-repairing dome of earth which is almost instantaneously able to reform. Chakra is not evenly distributed throughout the dome. Near the back, relative to the user, the chakra is much weaker, making the dome weaker in that spot.

Name: Earth Release: Multiple Earth-Style Wall (Doton: Tajū Doryūheki - 土遁・多重土流壁)
Canon/Custom: Custom
Rank: B
Type: Defensive, Supplementary
Element: Doton
Range: 30 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 6 posts
Description: Like the parent technique, it create a reinforced wall of earth to be used as a defensive mechanism. Using a pre-existing source of earth however, it allows the user to create multiple walls of earth, further fortifying their defence, so that even while the outer walls are destroyed the inner ones are still left intact.

Name: Acrobat: Lever [Akurobatto: Rebaa - 荒線鷺伐刀・烈場彼]
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Raiton
Range: Melee
Specialty: Kenjutsu
Duration: 1 posts
Cooldown: 6 posts
Description: Acrobat: Lever (荒線鷺伐刀・烈場彼, Akurobatto: Rebaa) is a powerful Kenjutsu technique which combines the principles of Lightning Release chakra flow in order to inflict non-lethal blunt force on an enemy. Rather than drawing one's sword, this sword flows lightning-natured chakra into the hilt of the blade. Upon the enemy, or the user, reaching a close enough proximity, the user of the technique proceeds to impale the chakra-enhanced hilt into the enemy's abdomen. Due to the sudden impact, followed by the shockwave produced by the lightning-natured chakra in the hilt, they are sent flying backwards with significant blunt force trauma. The technique works very well for initiating conflict.

Name: Lightning Release: Thunder Strike [Raiton: Kaminari Kōgeki - 雷遁・雷攻撃]
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Raiton
Range: Touch
Specialty: Ninjutsu
Duration: 1 posts
Cooldown: 8 posts
Description:  To perform this technique the user must have their weapon, or themselves, come in direct physical contact with their target. At the point of contact the user will leave a small portion of their chakra to be utilized in the true performance of this technique. When this chakra is activated by the user it will convert into a highly positive electric charge. This will cause a nearly instantaneous effect upon the surrounding area resulting in powerful negative charged electricity to be drawn towards the previously placed chakra. Since this technique is usually placed directly on a target, and due to the speed of the electrical collection, it is nearly impossible to avoid. In fact since the electricity is drawn only two the placement of the chakra, fleeing from the electricity is not an option. It should be noted that this technique has the chance of drawing in natural lightning if performed during a thunderstorm, making it potentially lethal. The name of this technique is derived from a sound reminiscent of thunder when the electricity strikes an opponent.


Name: Assassin's Dagger Technique (Kyōjin no Jutsu - 兇刃の術)
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: /
Range: 25 meters
Specialty: Kenjutsu || Ninjutsu
Duration: 1 post
Cooldown: 6 posts
Description: his technique is an alternative performance of the Shadow Clone Technique in which the user channels the chakra necessary for the aforementioned clone into a one of their tantō before throwing the blade past their target. When the blade is just behind the victim the user will trigger the creation of a shadow clone at the location of the thrown blade. Upon forming the clone will grasp the projectile blade and stab the opponent in the back, effectively finalizing the assassination.


Name: Kusanagi Secret Technique: Cursed Lightning (Kusanagi Hijutsu: Denkou Noroi - 草薙秘術:雷呪)
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Raiton
Range: Melee
Specialty: Kenjutsu || Ninjutsu
Duration: /
Cooldown: 8 posts
Description: This technique involves focusing Raiton chakra into the user's blade and releasing it into the target's body upon impact. This causes the opponent to feel a painful sensation running through their body and not long after their entire body goes numb due to the electrical currents that causes the muscles to go stiff. The opponent becomes paralyzed and fall into a state of unconsciousness. The paralysis takes 1 post to go into effect, and the target will become unconsious after 3 posts. This unconsciousness lasts for 2 posts before the effects of the jutsu fade end.


Name: Exploding Glass Shot [Bakuretsu Hari Sandan -  爆裂玻璃霰弾]
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Hariton
Range: 10 meters
Specialty: Kyuujutsu
Duration: 1 post
Cooldown: 4 posts
Description: The user creates a special arrow of glass, which has a deformed and oversized arrowhead. Said head is shaped more like a sphere than a normal head, and is made of solid glass with a small spark of chakra at the center. This spark of chakra acts as essentially a detonation timer, which explodes when it comes within 1 meter of any chakra signature that is different from it’s own. This explosion causes the arrow head to explode into a mass of glass buckshot numbering in the hundreds, which is able to pierce into flesh up to 2in. Each bit of buckshot is small, roughly the size of a marble, but they combine to deal a devastating amount of damage within 3 meters of the point at which the arrow explodes.


Last edited by Kin on Sun Oct 18, 2015 10:37 pm; edited 1 time in total
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Kin
Kouyakage
Kouyakage
Kin


Posts : 92
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PostSubject: Re: Kin Fennec [Jutsu List]   Kin Fennec [Jutsu List] I_icon_minitimeSun Oct 18, 2015 10:35 pm

Name: Sealing Technique: Three Directions Seal
Canon/Custom: Canon
Rank: A
Type: Offensive
Element: /
Range: Melee
Specialty: Fuuinjutsu, Ninjutsu
Duration: /
Cooldown: 6 posts
Description: The user along two shadow clones creates a triangle seal around the opponent. Then a tetrahedral form of light traps and sends them up in the sky, leaving a large hole in the ground. The target is sent a maximum of 100 feet in the air before falling.


Name: Lightning Release: Raging Dragon [ Raiton: Mouretsuryuu - 雷遁: 猛烈竜]
Canon/Custom: Custom
Rank: A
Type: Offensive
Element: Raiton
Range: 35 meters
Specialty: Ninjutsu
Duration: -30 chakra per post
Cooldown: Duration + 5
Description: This technique works by manipulating the user's lightning chakra into their hands, and expanding it to create a massive serpent-like dragon made from lightning. The dragon remain connected to the user's hand, allowing the user to control it. The dragon, as stated before, is enormous in size, and in addition to electrocuting his opponents, it also causes a very powerful explosion on impact.



Name: Lightning Burial Banquet of Lightning (Raisō: Ikazuchi no Utage - 雷葬・雷の宴)
Canon/Custom: Canon
Rank: A
Type: Offensive
Element: Raiton
Range: 30 meters
Specialty: Kenjutsu || Ninjutsu
Duration: 1 post
Cooldown: 10 posts
Description: Using two swords, the user charges the blades with Raiton chakra and stabs them into the ground before discharging the chakra; which then flows across the surface of the ground in the form of lightning bolts which electrocute any target within a fan like radius in front of the user. The area of effect is roughly 30 meters long and 30 meters wide at it's widest point. The lightning bolts cause instant paralysis (2 post duration) and 2nd degree flash burns on impact.


Name: Lightning Release: Thunder Dragon Technique (Raiton: Raitatsu no Jutsu - 雷遁:雷竜の術)
Canon/Custom: Custom
Rank: A
Type: Offensive
Element: Raiton
Range: 10 meters
Specialty: Kenjutsu || Ninjutsu
Duration: -20 chakra per post
Cooldown: Duration + 7
Description: The user coats their balde in Raiton chakra, which then takes on the form of a large serpentine dragon. The user is able to swing the blade and 'throw' the dragon at a target, which then flies like a bolt of lightning and causes significant Raiton ddamage. The Dragon is able to pierce through the human body, leaving behind a gaping wound roughly 3 inches in diameter, while causing crippling pain which manifests in the form of a 2 post stun. If left untreated, the wound caused by this jutsu is fatal after 5 posts.


Name: Water Release: World of Water (Suiton: Mizu no Sekai - 水遁・水の世界
Canon/Custom: Custom
Rank: A
Type: Supplementary, Defensive
Element: Suiton
Range: 60 meters
Specialty: Ninjutsu
Duration: -50 chakra per post
Cooldown: Duration + 10
Description: This jutsu is used to trap a victim inside a large virtually inescapable sphere of water that is many times larger than the original Water Prison Technique, capable of imprisoning many opponents at once. The user forms water clones around the area they wish to encompase, the number of clones is dependent on the size of the area that the user wishes to trap within the jutsu. When the clones have been formed each clone performs the neccessary hand seals and thrusts both palms toward the area, forming the trap between the surrounded area. This jutsu requires a sufficient amount of water, which can be provided by expelling it from one's mouth or taking water from the air around the user. The user may or may not participate in the forming of the jutsu, allowing the user to launch an added offensive once the opponents are trapped within. Once trapped the target is unable to move due to the increased heaviness and sheer volume of the water. The only downside of this technique is that each clone must keep both hands within the sphere at all times in order for the targets to remain imprisoned, rendering the clones useless outside of the forming of this jutsu.


Name: Earth Release: Swamp of the Underworld (Doton: Yomi Numa - 土遁・黄泉沼)
Canon/Custom: Canon
Rank: A
Type: Offensive
Element: Doton
Range: 40 meters
Specialty: Ninjutsu
Duration: -25 chakra per post
Cooldown: Duration + 6
Description: By changing the surface of an object beneath an enemy into mud and creating a swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
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Kin
Kouyakage
Kouyakage
Kin


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Join date : 2014-09-29

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PostSubject: Re: Kin Fennec [Jutsu List]   Kin Fennec [Jutsu List] I_icon_minitimeSun Oct 18, 2015 10:35 pm

Name: Drilling Lightning: Thunder [Raisenkō: Kaminari - 雷穿孔: 雷]
Canon/Custom: Custom
Rank: S
Type: Offensive
Element: Raiton
Range: 40 meters
Specialty: Ninjutsu
Duration: 3 posts
Cooldown: 12 posts || Twice Per Thread
Description: The user creates a tiny spark of Raiton chakra within their fingertips, which they will use to mark the target of this technique. The user must come into physical contact with the target, as which point the spark of chakra transfers to their body and acts as a homing beacon for the upcoming attack. Once the mark has been set, the user with channel a huge amount of Raiton chakra through their body and fire it into the sky; either into pre-existing clouds, or into clouds that the heat of the Raiton chakra itself will create. After one post, the clouds will darken and take on the appearance of a thunderstorm. During the third post, a cascade of lightning bolts, numbering in the dozens, will rain down and be drawn toward the mark on the target, causing the bolts to track to their location. Each bolt deals B-Rank electrocution damage. A SPD stat of SS1 or higher is required to avoid these bolts, and the overall damage can be lethal if a minimum of 10 bolts strike the target. The target will suffer a -1 rank to SPD adn REA stat for the remainder of the thread, due to the effects of the lightning chakra on the nervous system. Only an SS-Rank medical ninjutsu can counteract this effect. The lightning bolts can be directed towards a single spot, or to several: no more than 3 at any given time.


Name: Lightning Dragon Tornado (Rairyū no Tatsumaki - 雷竜の竜巻)
Canon/Custom: Canon
Rank: S
Type: Offensive
Element: Raiton
Range: 15 meters
Specialty: Kenjutsu || Ninjutsu
Duration: 1 post
Cooldown: 10 posts
Description: Drawing two swords together, the user will raise them into the air and draw lightning down upon his or her body. The current will be contained within and around the user's form. They will then begin to spin in place forming a whirling vortex of wind and electricity. The vortex will take on the form of a dragon's head and will cover the area in front of the user. It will then strike out against their opponent and painfully trap them in the vortex. Even if the attack doesn't directly connect with the user's foe, the lightning can jump from the vortex to hit a nearby (within 15 meters) target.


Name: Lightning Release: Slash (Raiton: Zangeki - 雷遁・斬撃)
Canon/Custom: Custom
Rank: S
Type: Offensive
Element: Raiton
Range: 25 meters
Specialty: Kenjutsu || Ninjutsu
Duration: 1 post
Cooldown: 10 posts
Description: After making the needed hand signal, the user channels lightning nature chakra into the weapon of their choice until it blows bright blue and releases bolts of electric energy. The user slash towards the opponent and the chakra is released all at once as a fast-moving arc of energy. The attack is highly volatile, capable of cutting into the opponent and tearing through most armor. Upon contact, powerful static charges race into the target's nervous system and causes widespread nerve damage and paralysis over a large part of the body. Due to the electric nature of the attack, it can slice into metallic weapons and defenses, rendering them useless. Even if the attack misses, if the target is close enough, electric bolts from the jutsu will zone in on target as a conductor of electicity. The electric pulses can also damage and stun the target, though at a lesser extent than the entire attack and will not pierce them. This shock is still excellent to use in staging a further assault.


Name: Eight Red Yang Formation (Yasekiyōjin - 八赤陽陣)
Canon/Custom: Custom
Rank: S
Type: Defensive
Element: /
Range: 60 meters
Specialty: Ninjutsu Or Fuuinjutsu
Duration: -40 chakra per post
Cooldown: Duration + 8
Description: The user forms eight points from between their palms and scatter them far in whatever formation the user chooses. These points then connect to one another and form a stalwart barrier capable of repelling various chakra infused attacks and send powerful shocks throughout the body of anyone who touches the barrier. The barrier's stability can be alter to have a malleable design to dissipate the force of a more threatening powerful attack. The user can also open up portions of the barrier to allow passage in and out of it. The barrier is able to repel all jutsu of B-rank or below, 5 A-rank, and 1 S-rank jutsu before breaking. All SS-rank jutsu will break this barrier instantly. The damage caused by touching the walls of the barrier are equal to A-rank electrocution damage; 3rd degree contact burns and 2 posts of stun.


Name: Razor Forest [Kamisuri Hayashi  - 剃刀林]
Canon/Custom: Custom
Rank: S
Type: Offensive || Defensive || Supplementary
Element: Hariton
Range: 50 meters
Specialty: Ninjutsu || Kyuujutsu
Duration: /
Cooldown: 10 posts
Description: The user creates a special arrow entirely made out of chakra, which they then fire upward at an incredibly sharp angle, which will cause it to fall directly downward toward the target in question. The point is not to hit the target, but the ground beside them. Upon impact, the arrow releases a massive amount of chakra into the ground around the impact point, radiating outward for 50 meters and converting the earth within the area of effect into a pit of sand 10m deep. This sand is than instantly converted to glass and made to rise up into razor sharp spires which pierce and cut the target, as well as anything caught within it. These spires are easily able to pierce cleanly through the body of anyone not wearing S-Rank or better armor, or with an END stat of A-3 or lower. The Glass is able to leave gashes 3in deep. Bone does not hinder the progress of the glass as it cuts or pierces through the body. All glass created using the jutsu is able to be reused and controlled by the user once this jutsu has finished.
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