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 Temaki Inu [Jutsu List]

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Temaki
Rakuenkage
Rakuenkage
Temaki


Posts : 201
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PostSubject: Temaki Inu [Jutsu List]   Temaki Inu [Jutsu List] I_icon_minitimeSun May 03, 2015 10:14 pm

Academy Jutsu


Name: Substitution Jutsu (Kawarimi no Jutsu - 変わり身の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: /
Cooldown: 3 posts
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations, as it allows for a swift getaway from danger.

Name: Clone Technique (Bushin no Jutsu - 分身の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: - 5 chakra per post.
Cooldown: Duration + 2
Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).

Name: Transformation Jutsu (Henge no Jutsu - 変化の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: -10 chakra per post
Cooldown: Duration + 4
Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it.

Detection of this jutsu is related to you Reaction Ability Stat. If your REA stat is equal to or lower than the Rank of the person Transformed, you will not be able to detect that they are using a jutsu. If your REA is at least 1 sub-teir above that of the Transformed user, you will be able to see through the transformation.

Name: Body Flicker Technique (Shunshin no Jutsu - 瞬身の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: /
Cooldown: /
Description: By using the Body Flicker Technique, a ninja can move short to long distances at an almost untraceable speed.[2] To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination.

The Body Flicker Technique CANNOT BE USED IN COMBAT. It can only be used to enter, or leave, a thread.
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Temaki
Rakuenkage
Rakuenkage
Temaki


Posts : 201
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PostSubject: Re: Temaki Inu [Jutsu List]   Temaki Inu [Jutsu List] I_icon_minitimeSun May 03, 2015 11:32 pm

D Rank Jutsu


Name: Explosion Release: Exploding Palm
Canon/Custom: Canon
Rank: D
Type: Offensive, Defensive
Element: Explosion Release
Range: Close
Specialty: Ninjutsu, Taijutsu
Duration: 1 Post
Cooldown: 2 Posts
Description: The user creates a small explosion in their palm. If properly timed and angled, it can be used to send thrown kunai back at the enemy. This jutsu otherwise does no more harm than an explosive tag would.

Name: Kanashibari no Jutsu (Temporary Paralysis Technique)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: 20 meters
Specialty: Ninjutsu
Duration: Maximum of 5 posts
Cooldown: Duration + 2 posts
Description: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. This is a D-rank ninjutsu where the intensity will vary greatly according to the user's level of skill. This jutsu will only work on people who are your rank or lower. If used on someone of your rank, there is only a 50% chance of the jutsu succeeding. The jutsu can be cast on a maximum of 3 targets at once.

Name: Ninja Art: Solar Flare
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: /
Range: Short(0-5m), Mid(5-15m)
Specialty: Ninjutsu
Duration: /
Cooldown: 3 posts
Description: This jutsu requires no hand signs; instead the user raises their hands so that fingers are spread wide and the palm is flattened and facing inward, the tips of the middle and ring fingers touching the user's temple and face. The user then channels a burst of chakra to the hands, releasing it instantaneously as a blinding flash of light. The flash is bright enough to stun for 1 post and blind for 2 more post anyone standing within a fan shaped radius of 10 meters in front of the user.

Name: Snap Spark
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: Ninjutsu OR Chakra Flow
Duration: /
Cooldown: 2 posts
Description:  An extremely simple jutsu in practice and function; the user merely focuses a small amount of chakra to the pad of the thumb of their dominant hand and then snaps their fingers normally. This causes a small burst of sparks to fall to the ground. This jutsu is meant to be a quick ignition source for other jutsu; but may also be used as a distraction. The sparks are no hotter then what fall from a child's sparkler and cause no damage; but the sting can make for a useful surprise.

Name: Generic Sealing Technique
Canon/Custom: Canon
Rank: D-S
Type: Supplementary
Element: /
Range: Touch
Specialty: Fuuinjutsu
Duration: /
Cooldown: 3-8 posts, depending on rank
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items that have been stored using fūinjutsu. Scrolls are the most common choice for item storage. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expand the number of potential tricks a shinobi can use. Any ninja with a chakra specialty (Ninjutsu, Genjutsu, etc) is able to use the D-rank seal/unseal of this jutsu; in order to use items such as Portible Water Scroll and the like. C-rank seal/unseal and above is locked to Fuuinjutsu users.

Name: Seal: Searchlight
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Raiton
Range: Short (0-5m), Mid (5-15m)
Specialty: Fuuinjutsu
Duration: 1 post
Cooldown: 3 posts
Description: This seal is a bit different then most, as it is an offensive seal. The user creates a ball of chakra within their hand; which when thrown like a ball will fly until it comes within 5 feet of the target before bursting into a seal with hovers mid-air. From this seal, 5 small bullets of chakra are fired in rapid succession before the seal breaks and vanishes. The seal has a mild homing effect, as it may swivel as it fires the bullets, in response to the targets movements. However, the bullets are fired in straight lines and cannot change course once fired. The bullets cause little more then pain and mild bruising; however, if all 5 bullets impact then the target is stunned for one post. The main seal disperses with no added effects, vanishing from existence once the bullets are fired.

Name: Demonic Illusion: Hell Viewing Technique - (Magen: Narakumi no Jutsu - 魔幻・奈落見の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: Short - (0-5 meters)
Specialty: Genjutsu
Duration: 3 posts
Cooldown: 4 posts
Description: This is a genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. On the second post (having been affected), the illusion will begin. The target must be within the 5 meter radius to be affected and once the target has been affect by the Genjutsu, they will begin to see, hear and even feel their most horrific fears come to life before them. If the worst fear is tied to pain in some manner (burning, physical tourture, rape, etc), then this jutsu will break on it's own, due to it's inability to cause a pain response in the brain.

Name: Mist Servant Technique - (Kasumi Jūsha no Jutsu - 霞従者の術)
Canon/Custom: Canon
Rank: D-Rank
Type: Supplementary
Element: /
Range: Within Earshot
Specialty: Genjutsu
Duration: -5 chakra per post
Cooldown: Duration + 2
Description: The user triggers the Genjutsu by creating a sound; usually a hand clap or whistle, however anything that can be hear will suffice; at which point everyone but the user begins to see copies of said user emerge from any solid surface within a 5 meter radius. The initial number of copies to emerge is 5, however each copy when struck 'splits' into two more of itself; causing an exponential growth explosion. The copies are nothing but illussions, unable to cause damage on their own; however the afflicted's brain will create the sensation of being touched or grabbed by the copies. Anyone 2 ranks more above the user is completely unaffected by this jutsu.

Name: Genjutsu: Mist
Canon/Custom: Canon
Rank: D
Type: Offensive | Defensive
Element: /
Range: Short (0-5 Meters)
Specialty: Genjutsu
Duration: 1 Post
Cooldown: 4 Posts
Description: This jutsu creates creates an illusionary clone that charges towards the opponent, jumps and then explodes in a cloud of cherry blossom petals.

Name: Choke Slam (Nodowa Otoshi - 喉輪  落とし)
Canon/Custom: Custom
Rank: D-Rank
Type: Offensive
Element: /
Range: Melee
Specialty: Taijutsu
Duration: /
Cooldown: 3 posts
Description: The user grabs the opponent's throat clenching it, and then throws them onto the ground with a violent force.

Name: Man Beast Clone
Canon/Custom: Cannon
Rank: D
Type: Offensive
Element: /
Range: /
Specialty: Ninjutsu
Duration: /
Cooldown: 4 posts
Description: A modified version/mix of the Transformation Technique and clone technique, allows a canine-user to transform their animal companion into a perfect copy of themselves. When combined with the Four Legs Technique, the user and the animal become virtually impossible to tell apart, since both act equally animalistic. Like any transformation, the technique can be broken by identifying and attacking the animal, thus dispelling the transformation. This technique is often followed by the Fang Over Fang.

Name: Piercing Fang
Canon/Custom: Canon
Rank: D
Type: Offensive
Element: /
Range: Close (0-5m), Mid (5-10m), Far (10m+)
Specialty: Taijutsu | Weapons Tech Taijutsu Path
Duration: 2-4 posts
Cooldown: 4-8 posts
Description: The user spins at a ferocious speed and delivers many powerful beast-like attacks when contact is made with the target. The damage it can inflict on a human target can be extremely damaging; and because of the user's spinning and claws residing at the apex of the tornado like cone, it can readily tear through thick tree branches and chakra reinforced earth wall; all of which with a radius thicker than the user itself. This attack is done alone but it can be done with a partner, making it more effective. While the jutsu is active, the user barrels across the terrain at normal running speed, as the spin works to pierce the air and reduce drag to some degree.


Last edited by Temaki on Tue May 05, 2015 3:55 pm; edited 1 time in total
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Temaki
Rakuenkage
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Temaki


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PostSubject: Re: Temaki Inu [Jutsu List]   Temaki Inu [Jutsu List] I_icon_minitimeSun May 03, 2015 11:33 pm

C Rank Jutsu


Name: Katon Bunshin No Jutsu – Fire style: Fire clone no Jutsu
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: Fire
Range: 60 meters from the user
Speciality: Ninjutsu
Duration: 3 posts
Cooldown: 6 posts after last clone dissipates
Description: The Fire Clone Technique is similar to the Shadow Clone Technique except it creates clones out of fire that have one-tenth of the original person's power. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the fire clones are injured enough they will revert back to normal fire, but the normal fire ignites the user's clothes in flames, settling for even a sneak attack while they are busy putting out the flames. The clones also cannot use any technique outside of the fire element. Also after using a technique they will dissipate as they are only made of 10% of the users chakra. The maximum amount of clones that can be created at once is 5.

Name: Katon: Hosenka no Jutsu [Fire Release: Phoenix Sage Fire Technique]
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: Katon
Range: 10 meters
Speciality: Ninjutsu
Duration: /
Cooldown: 4 posts
Description: After forming the necessary hand seals, the user can create up to ten fireballs that are each six inches in diameter. These fireballs are produced from the users mouth, and fire wildly towards the enemy. These flames are individually controlled by the user, so avoiding them all is difficult. Shuriken can be hidden within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction, and can cause up to second degree burns on contact with skin.

Name: Katon: Ryuka no Jutsu [Fire Release: Dragon Fire Technique]
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: Katon
Range: 50 meters
Speciality: Ninjutsu
Duration: -10 chakra per post
Cooldown: Duration + 3
Description: After forming the necessary Hand seals, the user breathes fire along the surface of wire or some form of cord, which rushes forwards along the surface of the wire. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon. Can cause third degree burns after 3 posts of direct contact, and second degree burns within six inches of the flame. The flame travels at 60 mph, making it extremely effective at close range. Requires wire or fire-resistant chakra rope as a conduit.

Name: Lightning Release: Uprising (雷遁・反乱 - Raiton: Hanran)
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Raiton
Range: 10 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 4 posts
Description: The user much place the palms of their hands on a solid surface and force Raiton chakra into the area below them. Once the appropriate amount of chakra has been channeled, it erupts up and outwards into a shockwave that will race outwards in all directions for 10 meters before dispersing. Anything caught by the shockwave will take C-rank Raiton damage; 1st and 2nd degree flash burns on unprotected flesh, severe pain, and 1 post of stun.

Name: Fuuin Bushin
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: /
Range: 5 meters from the seal
Specialty: Fuuinjutsu
Duration: Until dispersed, broken, or resealed
Cooldown: 7 posts from the point of jutsu break
Description:  A special seal is created upon a chakra tag or a solid surface, from which a clone of the user is created. The clones are equal in power to elemental clones, although they show a small amount of higher functioning. They cannot act fully independent of the user, nor act in a way different then the seal they are created from dictates. The clones are essentially programed to attack in a specific way dependent on the small variation of the basic seal; the enhanced functioning of the clones is limited to directional changing ability. That is to say, the clones are able to change the direction from which they attack from, in order to maintain proper formation while attacking. The clones themselves have no access to a chakra pool; however, the seal itself is charged with chakra equal to 1/10th of the user's chakra; and upon breaking, explodes with the force of a C-rank bomb.

Name: Elemental Seal: Shatter
Canon/Custom: Custom
Rank: C
Type: Defensive, Supplementary
Element: /
Range: Short (0-5m), Mid (5-15m)
Specialty: Fuuinjutsu
Duration: /
Cooldown: 2 posts
Description: This is a simple, if specialized seal. There is no base, and the seal is created with a single hand. The user creates a fist, with two fingers extended outward, and charges the fingertips with chakra. They then write the symbol of the element they wish to harness, which creates the seal of the jutsu. They then either smack, punch, or slice the seal with a blade to release the chakra. The effects are as follows:

Non-Elemental: The seal breaks, releasing a burst of very bright light and a sharp, high pitched note for several seconds that causes a 1 post stun and blinding effect to anyone that both sees and hears the seal break. If only the tone is heard, the affected is deafened for 1 post.

Wind: The seal explodes with a directed burst of air, that has enough power to knockback an enemy from point blank range up to 10 feet.

Water: Fires a low power bullet of water, equal to a gallon of water flying at roughly 20 mph. Useful for countering weak Katon or creating openings.

Fire: Creates a small ball of flame that flies forward from the seal at a rate of 20 mph. The flames are hot enough to cause a first degree flash burn, but little else. Can be used as an ignition source for other jutsu.

Earth: Fires several dozen small rocks with the power of a thrown senbon. The rocks cause little more then a small amount of pain and light bruising. Best as a distraction. If the seal is placed upon the ground, it causes the earth to buckle and rise upward 2 inches for a 15 foot diameter around the user. Effective for breaking balance or interrupting sprints.

Lightning: A single bolt of lightning is fired from the seal. Causes a 1 post stun and 1st degree burn for a half inch radius around the point of impact.

Name: Sealing Trap Explosion
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: /
Range: 10 meters
Specialty: Fuuinjutsu
Duration: /
Cooldown: 3 posts
Description: The user sets up a sealing trap on the ground which, when stepped on by an enemy, explodes, causing severe damage. A maximum of 3 seal traps can be active at any time; each lasting 3 posts before becoming inactive and fading unless triggered. For each seal placed, the user must wait a minimum of three posts to place more. The seal explodes with the force of an average explosion tag.

Name: Finger Carving Seal (Shikoku Fūin - 指刻封印)
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: /
Range: Touch
Specialty: Fuuinjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The user concentrates chakra into their finger and using the heat from that, can apply writing of whatever they want to a surface. This technique however requires them to be very delicate with their chakra control. This technique causes slight discomfort for a living target and if it is on flesh, it will scar.

Name: Acrobatic Triple Drop Kick (Akurobachikku Sanjuu Doroppu Kikku - アクロバチック さんじゅう ドロップキック)
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: /
Range: Melee
Specialty: Taijutsu
Duration: 1 Post
Cooldown: 4 posts
Description: The user jumps in the air doing a forward somersault and simultaneously kicks the opponent in the upper body dealing three blows. Two of which are to the shoulders and one to the head whilst the user charging chakra into their legs to cause more damage.

Name: Autumn Twister (Aki Tatsumaki - 秋竜巻)
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: /
Range: 5 meters
Specialty: Taijutsu
Duration: 1 post
Cooldown: 4 posts
Description: After gathering chakra in their legs, the user sweeps their leg against the ground in a spinning motion releasing a crescent shape wave. They immediately stand up and kicks while spinning, releasing a second wave. The user then quickly jump and releasing a third wave before landing back on the ground.

Name: Fang Over Fang
Canon/Custom: Cannon
Rank: C
Type: Offensive
Element: /
Range: Far (15m+)
Specialty: Taijutsu | Weapons Tech Taijutsu Path
Duration: /
Cooldown: 4 posts
Description: The user and canine/wolf companion spin at a ferocious speed and deliver many powerful beast-like attacks when contact is made with the target. The damage it can inflict on a human target can be extremely damaging; and because of the user's spinning and claws residing at the apex of the tornado like cone, it can readily tear through thick tree branches and chakra reinforced earth wall; all of which with a radius thicker than the user itself. While the jutsu is active, the users barrels across the terrain at twice normal running speed, as the spin works to pierce the air and reduce drag to some degree; which when combined with the Four Legs Technique enhances speed by and additional 150%. The companions (human and wolf) may attack together or from multiple angles; making this jutsu extremely difficult to escape entirely.


Last edited by Temaki on Tue May 05, 2015 3:56 pm; edited 1 time in total
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Temaki
Rakuenkage
Rakuenkage
Temaki


Posts : 201
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PostSubject: Re: Temaki Inu [Jutsu List]   Temaki Inu [Jutsu List] I_icon_minitimeSun May 03, 2015 11:34 pm

B Rank Jutsu


Name: Explosive Weapons Technique
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Explosion Release
Range: All
Specialty: Ninjutsu
Duration: 1 Post
Cooldown: 2 Posts
Description: By applying Explosion Release chakra through a number of projectile weapons the user throws them at the intended target, exploding when it comes into contact or remotely from a distance.

Name: Sky Rocketing Kicks
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Explosion Release
Range: Short
Specialty: Taijutsu, Ninjutsu
Duration: 1-3 Posts
Cooldown: 2-6 Posts
Description: This technique focuses explosive chakra into ones kicks, that equal to a B rank explosion. The user's feet remain coated in orangish red colored chakra so long as this jutsu is in use.

Name: Sky Rocketing Punch
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Explosion Release
Range: Short
Specialty: Taijutsu, Ninjutsu
Duration: 1-3 Posts
Cooldown: 2-6 Posts
Description: This technique focuses explosive chakra into ones punches, that equal to a B rank explosion. The user's hands remain coated in orangish red colored chakra so long as this jutsu is in use.

Name: Shadow Clone Technique
Canon/Custom: Canon
Rank: B-rank
Type: Supplementary
Element: /
Range: /
Specialty: Ninjutsu
Duration: Until the clone is destroyed, dispersed, or runs out of chakra
Cooldown: Three posts after the last clone is destroyed.
Description: Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Shadow clones can't be distinguished from the actual person even by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance.

A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user.

(When making a Shadow Clone the user must spend 20 of their chakra per clone, however they may if they so choose give their clone more chakra. Example: If you want your clone to have 50 chakra then you must spend 20 chakra to make the clone and an additional 30 on top of that for the extra 30 chakra. Each clone otherwise will have 20 chakra unless given more - when the chakra is used up the clone will disappear.)

Name: Fire Release: Great Dragon Fire Technique
Canon/Custom: Canon
Rank: B-rank
Type: Offensive
Element: Katon
Range: All ranges
Specialty: Ninjutsu
Duration: 3 posts
Cooldown: 6 posts
Description: The user compresses a large amount of chakra built up inside their body and changes it into a dragon head-shaped fireball. The user then skilfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an upward movement of air currents which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession and anyone caught in the technique could potentially be reduced to ashes.

Name: Explosion Release: Bullet Jutsu
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Explosion Release
Range: 0 – 30 Meters
Specialty: Ninjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: Unlike the C rank bullet jutsu of other elements this bullet jutsu has an added damage bonus. Not only does this jutsu pierce skin up to an inch and a half deep, or damage bones on impact, it also blows a portion of the body away: roughly three inches in diameter and a half inch deep. This causes bones to shatter more so than break. If this jutsu were to hit a hand or a foot it would be removed. This jutsu creates 5 bullets at a time that can be fired in rapid succession or one at a time.
This jutsu costs 20 chakra.


Last edited by Temaki on Sat May 16, 2015 7:39 pm; edited 1 time in total
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Temaki
Rakuenkage
Rakuenkage
Temaki


Posts : 201
Join date : 2015-05-03

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PostSubject: Re: Temaki Inu [Jutsu List]   Temaki Inu [Jutsu List] I_icon_minitimeSun May 03, 2015 11:35 pm

A Rank Jutsu


Name: Explosion Release: Landmine Fist
Canon/Custom: Canon
Rank: A
Type: Offensive
Element: Explosion Release
Range: Close
Specialty: Ninjutsu, Taijutsu
Duration: 1 Post
Cooldown: 2 Posts
Description: After establishing direct contact with their opponent through a simple punch, the user utilizes Explosion Release to subsequently generate an enormous explosion from the initial point of physical contact. This explosion is powerful enough to completely obliterate an opponent far larger than the user. Due to the directionality of the blast, the user minimizes any potential repercussions, such as being struck by resultant debris and even recoil appears to be completely negated. The user is able to use the technique on the ground to create a shockwave of upturned earth and debris to throw the enemy off balance. When used like this, the explosion is orange coloured instead of red.

Name: Clone Great Explosion
Canon/Custom: Canon
Rank: A
Type: Offensive
Element: /
Range: Short Range
Specialty: Ninjutsu (Must have Shadow Clone Technique)
Duration: 1-5 Posts
Cooldown: 2-10 Posts
Description: This technique is used to create a shadow clone that can be detonated. The clone looks like a normal shadow clone, which allows the user to get it close to the target without them expecting anything besides a normal attack, or the target might even close in willingly to try to attack the clone. Using multiple tricks and diversionary tactics to disguise the nature of the clone can make this technique more likely to be effective.

Name: Liquid Death Charge
Canon/Custom: Custom
Rank: A
Type: Supplementary, Offensive
Element: Fire, Explosion Release
Range: Short
Specialty: Ninjutsu
Duration: 1-5 Posts
Cooldown: 2-10 Posts
Description: The user suspends their opponent in liquid fire while coating the opponents body in a very thin layer of protective chakra; this ensures that so long as the opponent remains still they do not suffer the burning effects that would otherwise apply; working much like the Water Prison Technique. The user is capable of using this technique to either trap their opponent or transport them, and also has the option of blowing the liquid sphere of fire up.

Name: Explosion Release: Raining Bombardment
Canon/Custom: Custom
Rank: A
Type: Offensive
Element: Explosion Release
Range: All
Specialty: Ninjutsu
Duration: 1 Post
Cooldown: 2 Posts
Description: The user creates a ball of orange chakra, which is then launched into the sky. After it reaches a certain height (depending on how high the user wants it), the user detonates it causing it to break apart into small bombs (10 in total) with a high explosive power. When they reach the ground they cause powerful, countless explosions that are capable of wiping out large areas, or groups of people.

Name: Explosive Release: Blitz Crash
Canon/Custom: Custom
Rank: A
Type: Offensive
Element: Explosion Release
Range: Short
Specialty: Ninjutsu
Duration: 1-3 Posts
Cooldown: 2-6 Posts
Description: The user glows red and then dashes directly at the opponent with a trail of explosive columns erupting from the ground ahead, behind, or both at the same time of him/her. If the user changes directions the columns do as well, making this jutsu incredibly dangerous when chasing after someone, so long as the user is capable of tracking their opponent.

Name: Four Legs Technique
Canon/Custom: Canon
Rank: A
Type: Supplementary
Element: /
Range: /
Specialty: Taijutsu
Duration: /
Cooldown: 3 posts
Description: This technique grants animal-like accelerated fighting instinct and reflexes to the user. By enveloping their entire body in chakra and moving on all fours, they can obtain high speed movement and reflexes like that of a wild animal. This forms the fighting style of those who use canine companions, and will add even more to their feral-like appearances; their canine teeth, their finger and toenails grow to claw-like length, their eyes also become more wild with their pupils becoming slits. When under the effects of this technique, the user will display great feats of physical strength, speed, agility and endurance. The form is best suited for using and supporting ferocious "hit-and-run" , leaving the enemy barely any time to launch a counter attack.
This jutsu increases the users speed by 1 tier.
This jutsu increases the reaction time of the user by 1 tier.
This jutsu costs 25 chakra to initiate and 20 chakra per post to maintain.

Name: Explosion Release: Rocket Launcher
Canon/Custom: Custom
Rank: A
Type: Offensive
Element: Explosion Release
Range: 0 – 50 Meters
Specialty: Ninjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: This is essentially an enhanced version of Explosion Release: Bullet Jutsu. Instead of making bullets however this jutsu produces a single rocket per jutsu use. This rocket has the explosive damage to level an area roughly 20 feet in diameter upon impact. Only those wearing A rank armor or higher will be capable of surviving this blast. Anyone hit point blank with this jutsu will lose several limbs that will result in death if immediate medical attention is not given within 3 posts of the jutsu hitting. Those who are in the vicinity of this jutsu when it goes off will experience a stunning effect of 2 posts, lacerations 2 inches deep all over the part of the body facing the explosion, as well as the shattering of weaker bones (such as hands, feet, ribs).
Costs 25 chakra to use.

Name: Explosion Release: Machine Gun
Canon/Custom: Custom
Rank: A
Type: Offensive
Element: Explosion Release
Range: 0 – 100 Meters
Specialty: Ninjutsu
Duration: -25 Chakra to Initiate, -35 Chakra per Post
Cooldown: Duration + 3
Description: This jutsu works much like the explosion release bullet jutsu: however it creates 250 bullets each post that it's used. These bullets individually do not do much damage (mild bruising, and when the bullet explodes on impact it creates small open wounds roughly two inches in diameter). However, when these bullets are compounded into a single area their effect is devastating: capable of essentially cutting a man in half, removing limbs, ect.


Last edited by Temaki on Sat May 16, 2015 7:40 pm; edited 2 times in total
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Temaki
Rakuenkage
Rakuenkage
Temaki


Posts : 201
Join date : 2015-05-03

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PostSubject: Re: Temaki Inu [Jutsu List]   Temaki Inu [Jutsu List] I_icon_minitimeSun May 03, 2015 11:35 pm

S Rank Jutsu


Coming soon!
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Temaki
Rakuenkage
Rakuenkage
Temaki


Posts : 201
Join date : 2015-05-03

Temaki Inu [Jutsu List] Empty
PostSubject: Re: Temaki Inu [Jutsu List]   Temaki Inu [Jutsu List] I_icon_minitimeSun May 03, 2015 11:36 pm

SS Rank Jutsu



Name: Explosion Release: Big Bang Attack
Canon/Custom: Custom
Rank: SS
Type: Offensive
Element: Explosion Release
Range: 0 – 200 Meters
Specialty: Ninjutsu | Plot Jutsu
Duration: 5 Posts
Cooldown: 10 Posts | Twice Per Thread
Description: Total annihilation. The ultimate attack. The user spends four posts charging chakra for this jutsu to then launch it on the fifth post. This jutsu creates a rocket of massive destruction that upon impact is capable of total and complete destruction: capable of wiping an entire village off of a map upon contact. There is little to no chance of surviving this. Everything hit with this jutsu will be blown to smithereens. Anything caught within the destruction radias has little chance to survive.
This jutsu is for plot purposes only and costs 35 chakra.
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PostSubject: Re: Temaki Inu [Jutsu List]   Temaki Inu [Jutsu List] I_icon_minitime

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