Zaiaku Kouyakage
Posts : 158 Join date : 2015-04-30
| Subject: Zaiaku Koran [Jutsu List] Tue May 05, 2015 4:18 pm | |
| - Academy:
Name: Substitution Jutsu (Kawarimi no Jutsu - 変わり身の術) Canon/Custom: Canon Rank: D Type: Supplementary Element: / Range: / Specialty: / Duration: / Cooldown: 3 posts Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations, as it allows for a swift getaway from danger.
Name: Clone Technique (Bushin no Jutsu - 分身の術) Canon/Custom: Canon Rank: D Type: Supplementary Element: / Range: / Specialty: / Duration: - 5 chakra per post. Cooldown: Duration + 2 Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).
Name: Transformation Jutsu (Henge no Jutsu - 変化の術) Canon/Custom: Canon Rank: D Type: Supplementary Element: / Range: / Specialty: / Duration: -10 chakra per post Cooldown: Duration + 4 Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it.
Detection of this jutsu is related to you Reaction Ability Stat. If your REA stat is equal to or lower than the Rank of the person Transformed, you will not be able to detect that they are using a jutsu. If your REA is at least 1 sub-teir above that of the Transformed user, you will be able to see through the transformation.
Name: Body Flicker Technique (Shunshin no Jutsu - 瞬身の術) Canon/Custom: Canon Rank: D Type: Supplementary Element: / Range: / Specialty: / Duration: / Cooldown: / Description: By using the Body Flicker Technique, a ninja can move short to long distances at an almost untraceable speed.[2] To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination.
The Body Flicker Technique CANNOT BE USED IN COMBAT. It can only be used to enter, or leave, a thread.
- D-Rank:
Name: Demonic Illusion: Hell Viewing Technique - (Magen: Narakumi no Jutsu - 魔幻・奈落見の術) Canon/Custom: Canon Rank: D Type: Supplementary Element: / Range: Short - (0-5 meters) Specialty: Genjutsu Duration: 3 posts Cooldown: 4 posts Description: This is a genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. On the second post (having been affected), the illusion will begin. The target must be within the 5 meter radius to be affected and once the target has been affect by the Genjutsu, they will begin to see, hear and even feel their most horrific fears come to life before them. If the worst fear is tied to pain in some manner (burning, physical tourture, rape, etc), then this jutsu will break on it's own, due to it's inability to cause a pain response in the brain.
Name: Mist Servant Technique - (Kasumi Jūsha no Jutsu - 霞従者の術) Canon/Custom: Canon Rank: D-Rank Type: Supplementary Element: / Range: Within Earshot Specialty: Genjutsu Duration: -5 chakra per post Cooldown: Duration + 2 Description: The user triggers the Genjutsu by creating a sound; usually a hand clap or whistle, however anything that can be hear will suffice; at which point everyone but the user begins to see copies of said user emerge from any solid surface within a 5 meter radius. The initial number of copies to emerge is 5, however each copy when struck 'splits' into two more of itself; causing an exponential growth explosion. The copies are nothing but illussions, unable to cause damage on their own; however the afflicted's brain will create the sensation of being touched or grabbed by the copies. Anyone 2 ranks more above the user is completely unaffected by this jutsu. Name: Kanashibari no Jutsu (Temporary Paralysis Technique) Canon/Custom: Canon Rank: D Type: Supplementary Element: / Range: 20 meters Specialty: Ninjutsu Duration: Maximum of 5 posts Cooldown: Duration + 2 posts Description: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. This is a D-rank ninjutsu where the intensity will vary greatly according to the user's level of skill. This jutsu will only work on people who are your rank or lower. If used on someone of your rank, there is only a 50% chance of the jutsu succeeding. The jutsu can be cast on a maximum of 3 targets at once.
Name: Ninja Art: Solar Flare Canon/Custom: Custom Rank: D Type: Supplementary Element: / Range: Short(0-5m), Mid(5-15m) Specialty: Ninjutsu Duration: / Cooldown: 3 posts Description: This jutsu requires no hand signs; instead the user raises their hands so that fingers are spread wide and the palm is flattened and facing inward, the tips of the middle and ring fingers touching the user's temple and face. The user then channels a burst of chakra to the hands, releasing it instantaneously as a blinding flash of light. The flash is bright enough to stun for 1 post and blind for 2 more post anyone standing within a fan shaped radius of 10 meters in front of the user. Name: Doton: Doryu Taiga [Earth Release: Earth Flow River] Canon/Custom: Canon Rank: D Type: Offensive/Supplementary Element: Doton Range: Short (0-5m) Speciality: Ninjutsu Duration: Instant, mud lasts two turns. Cooldown: Three turns Hand Seals: Tiger Description: The user forms the related hand seal, turning the ground beneath the target's feet into a massive river of mud that throws them off balance and drags them away from the user. This costs 10 chakra.
Name: Earth Release: Double Suicide Decapitation Technique (Doton: Shinjū Zanshu no Jutsu - 土遁・心中斬首の術) Canon/Custom: Canon Rank: D Type: Supplementary Element: Doton Range: Short (0-5m) Specialty: Ninjutsu Duration: 1-3 Posts Cooldown: Duration + 2 Description: This technique conceals the user underground and drags the object of their attack down into the earth, robbing them of their freedom. In addition, they can start another attack. The user is able to remain underground for a maximum of 3 posts before having to surface. Name: Snap Spark Canon/Custom: Custom Rank: D Type: Supplementary Element: / Range: / Specialty: Ninjutsu OR Chakra Flow Duration: / Cooldown: 2 posts Description: An extremely simple jutsu in practice and function; the user merely focuses a small amount of chakra to the pad of the thumb of their dominant hand and then snaps their fingers normally. This causes a small burst of sparks to fall to the ground. This jutsu is meant to be a quick ignition source for other jutsu; but may also be used as a distraction. The sparks are no hotter then what fall from a child's sparkler and cause no damage; but the sting can make for a useful surprise.
Name: Smokescreen Canon/Custom: Custom Rank: D Type: Supplementary Element: / Range: Short (0-5m) Specialty: Ninjutsu OR Chakra Flow Duration: 3 posts Cooldown: 5 posts Description: The user inhales deeply; mixing chakra in their lungs and throat to produce a thick cloud of black smoke over a specified area. Within the smoke cloud the visibility is reduced to less then three feet. The smoke is not-lethal; but it does sting the eyes and lungs; causing anyone caught in it to cough, wheeze, and tear up. Can be dispelled with a Wind jutsu of equal or higher rank.
Name: Bomb Field Barrage (Bakudan Kyouchi Renda - 爆弾境地連打) Canon/Custom: Custom Rank: D Type: Offensive Element: / Range: 20 meters Specialty: Ninjutsu Duration: 1 post set up, 1 post trigger Cooldown: / Description: By setting explosive tags underneath the ground, the can create a mine field that will detonate on their command. The explosions are concentrated slightly by the ground they are entombed in, which raises the damage of a direct impact to deep bruising, and the possibility of cracking small bones such as fingers and toes.
Name: Chi (き) Canon/Custom: Custom Rank: D-Rank Type: Offensive Element: N/A Range: 5 Meters Specialty: Ninjutsu Duration: Maintainable (-5 per post) Cooldown: Duration+5 Description: A very simple technique, the user simply shoots out spheres of chakra through their hands. These orbs move about 10 meters per second and burst upon impact, the damage being a minor bruise upon the area of impact. They are shot by reeling the hand back and shooting it forward in similar fashion to a palm strike.
- C-Rank:
Name: One Hundred Metre Punch (100 Panchi - 100mパンチ) Canon/Custom: Canon Rank: C Type: Offensive Element: / Range: Melee Specialty: Taijutsu Duration: / Cooldown: 3 posts Description: A shorter version of the 1000 Metre Punch, the user concentrates their chakra into their fist and lands a devastating blow on the opponent, causing them to fly backwards. The name of the punch is hyperbolic in nature, the actual range of the knockback is closer to 10m versus 100m. While painful, this attack only rarely causes damage beyond heavy bruising and moderate pain, however if the impact lands on smaller or weakened bones, it will cause spider fractures. Name: Iron Head (Tetsu Atama - 鉄頭) Canon/Custom: Custom Rank: C-Rank Type: Offensive Element: Doton Range: Self Specialty: Taijutsu Duration: -10 chakra per post Cooldown: Duration + 2 Description: The user concentrates Doton chakra into a layer just underneath the skin of their head, boosting the power of headbutt style attacks significantly; usually in the case of a headbutt attack to the chest of their opponent. It can also be used to break through low level earth style defenses or walls made of weaker rock or wooden materials.
Name: Leaf Rock-Destroying Rise (Konoha Kaiganshō - 木ノ葉壊岩升) Canon/Custom: Canon Rank: C-Rank Type: Offensive Element: / Range: Melee Specialty: Taijutsu Duration: / Cooldown: 4 posts Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy coral. Name: Leaf Great Whirlwind (Konoha Daisenpū - 木ノ葉大旋風) Canon/Custom: Canon Rank: C-Rank Type: Offensive Element: / Range: Melee Specialty: Taijutsu Duration: 1 posts Cooldown: 4 posts Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.
Name: Koran Family Technique:Raccoon's Claws (Koran Ichimon Gi:Araiguma no Tsume - コーランいちもん ぎ:アライグマ ノ ツメ) Canon/Custom: Custom Rank: C Type: Offensive Element: Doton Range: Self Specialty: Taijutsu Duration: Maintainable (-5 per post) Cooldown: Duration+5 Description: A low-class technique developed by the Koran family, it is a simple taijutsu technique. The user focuses doton chakra in and around their fingers, which they then use to create earth with their chakra around their fingers to create claws. These claws are about two inches in length and can cut/pierce a inch into exposed flesh. They do not increase punching power at all, simply giving the user another means to attack. Name: Dakorienga Family Technique:Wolf's Nose (Dakorienga Ichimon Gi:Ōkami no hana - ダコリエンガンいちもん ぎ:狼の鼻) Canon/Custom: Custom Rank: C Type: Supplementry Element: N/A Range: 10 Meter Radius Specialty: Taijutsu Duration: 3 Posts Cooldown: 6 Posts Description: A low-class technique developed by the Dakorienga family, it is a simple taijutsu technique. The user uses chakra to strengthen the smell receptors in their nose, allowing them to distinguish the smells of individuals, even hiding ones, within a 10 meter radius. The downside is the user must have smelled the opponent, by normal means or by using this jutsu up close, for them to smell their unique, individual smell.
- B-Rank:
Name: One Thousand Metre Punch (1000M Panchi - 1000Mパンチ) Canon/Custom: Canon Rank: B Type: Offensive Element: / Range: Melee Specialty: Taijutsu Duration: / Cooldown: 6 posts Description: The user focuses a large amount of chakra into their fist and punches the opponent, causing them to fly backwards at extreme speeds. The name of the punch is hyperbolic in nature, the actual range of the knockback is closer to 50m versus 100m. This punch is highly damaging in nature, causing all bone within 6inch of the impact site to be fractured and broken, as well as sever bruising and soft tissue damage. Name: Black Dragon Fist (Kuroryuu Hirate -黒竜 平手) Canon/Custom: Custom Rank: B-Rank Type: Offensive Element: / Range: Melee Specialty: Taijutsu Duration: -15 chakra per post Cooldown: Duration + 3 Description: The user forms a large dragon-shaped shroud of black chakra around their hands, then attacks the opponent with them. The chakra enhancement allows what would otherwise be a devastating, but still normally damaging punch and boosts the power so high that broken bones are guaranteed, along with internal bleeding and moderate laceration injuries. If the impact lands on a smaller or weaker joint, it can be completely dislocated and heavily damaged, which would render an appendage such as a shoulder, elbow, or the like unusable until medical attention is received. Name: Mahjong Cannon (Mazejan Hou - 麻雀砲) Canon/Custom: Custom Rank: B-Rank Type: Offensive Element: / Range: Melee Specialty: Taijutsu Duration: 1 post Cooldown: 5 posts Description: A Taijutsu technique, the user channels chakra to his legs, giving them greater power. He then unleashes a barrage of kicks at an opponent, that can shatter their bones should they connect. The user can also use this technique to kick numerous trees, rocks and other debris present in the battlefield towards an opponent. Name: Lightning Release: False Darkness Canon/Custom: Canon Rank: B Type: Offensive Element: Lightning Range: 20 meters Specialty: Ninjutsu Duration: 1 post Cooldown: 5 posts Description: The user charges Raiton chakra to their mouth and throat, emitting lightning in the shape of a spear from their mouth. Its destructive power is great enough to even pierce several inches of rock. The user can increase the number of spears to attack multiple enemies, with each additional spear costing 10 chakra to create; with a maximum of 3 additional spears allowed before the jutsu is forced into cooldown. The spears move with speed equal to that of a Special Jounin, making them extremely hard to dodge at close ranges. Name: Shadow Clone Technique Canon/Custom: Canon Rank: B-rank Type: Supplementary Element: / Range: / Specialty: Ninjutsu Duration: Until the clone is destroyed, dispersed, or runs out of chakra Cooldown: Three posts after the last clone is destroyed. Description: Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Shadow clones can't be distinguished from the actual person even by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance. A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user. (When making a Shadow Clone the user must spend 20 of their chakra per clone, however they may if they so choose give their clone more chakra. Example: If you want your clone to have 50 chakra then you must spend 20 chakra to make the clone and an additional 30 on top of that for the extra 30 chakra. Each clone otherwise will have 20 chakra unless given more - when the chakra is used up the clone will disappear.) Name: Koran Family Technique: Rolling Thunder (Koran Ichimon Gi:Rooringu Sandaa - コーランいちもん ぎ:(ローリングサンダー Canon/Custom: Custom Rank: B Type: Offensive Element: N/A Range: Melee Specialty: Taijutsu Duration: / Cooldown: 4 Posts Description: Zaiaku lowers his head and starts a Dempsey roll, weaving his torso back and fort, using the torque to add power to a barrage of left and right hooks. The Dempsey roll is comprised of five rolling punches to the body. Zaiaku will initiate another Dempsey roll of six much heavier rolling punches to the head, following with an uppercut directly to the chin once the sixth strike lands. This sends the foe flying about 10 meters into the air before crashing back down to the ground. Each punch as enough power to leave major bruises on the area of impact, break most bones, and cause light interal bruising while the finishing uppercut can shatter the opponent's jaw. - In Action:
Name: Earth Release: Thousand Toothed Black Shark (Doton: Senba-tsuki Kurosame - 土遁・千歯付き黒鮫) Canon/Custom: Custom Rank: B Type: Offensive | Defensive Element: Doton Range: 50 Meters Specialty: Ninjutsu Duration: -30 chakra per post Cooldown: Duration + 10 Description: A variant of Ice Release: One Horned White Whale, the user needs a source of earth in order to use this technique. Upon doing the snake handseal, a gigantic black shark made of earth with numerous smaller teeth in addition to it's big ones to attack the opponent. The shark is able to 'dive' and 'swim' through any existing source of earth or muddy water, allowing it some freedom of movement. The teeth of the shark are as hard as steel and and extremely sharp, being able to pierce clean through the human body unless stopped by a large bone or A-rank and above armor. The shark is able to crush the target by essentially body slamming them into the ground, at which point the target is basically burried under several tons of pure stone; at which point they will likely be crushed to death; if not suffocated before they can be dug free. If the shark attacks in this manner, it is automatically dismissed and the cooldown takes effect.
- A-Rank:
Name: Hot Fist (Nekkiken - 熱気拳) Canon/Custom: Custom Rank: A-Rank Type: Offensive Element: / Range: Melee Specialty: Taijutsu Duration: 1 posts Cooldown: 6 posts Description: The user focuses their chakra into their arms and fists and condenses it until it heats up to the point of causing steam to leak from their pores. The user then fires a massive number of high speed punches at the target, which when combined with the superheated chakra and steam heating of the air around the user and target creates the perfect storm of extreme physical trauma and severe burns. The target is almost guaranteed to suffer catastrophic internal injuries as well as second and third degree burns over a significant portion of their body. Name: Koran Family Technique: Demon Fist (Koran Ichimon Gi:Majinken - コーランいちもん ぎ:魔人拳 Canon/Custom: Custom Rank: A Type: Offensive Element: N/A Range: Melee Specialty: Taijutsu Duration: 1 Post Cooldown: 5 Posts Description: A high-class yet simple technique made by the Koran family, the user simply focuses a very large amount chakra in their fist and forearm before releasing it in a physical strike. The chakra greatly enhances their physical strength, allowing them to easily shatter bones upon the area of impact as well as internal bleeding. A downside of this technique however is that it needs a about 4 seconds to charge up, which can be easily noticed as chakra radiates from the arm in a aura of blue. However, blood members of the Koran or Dakorienga families have their chakra turn a dark, menacing purple when they do it, possibly due to their demonic blood (this is a completely aesthetic effect and has no impact on the technique what so ever). Name: Earth Release: Quake Byakko (Doton: Jishin Byakko - 土遁•地震 白虎) Canon/Custom: Custom Rank: A Type: Offensive Element: Doton Range: 60 meters Specialty: Ninjutsu Duration: -25 chakra per post Cooldown: Duration + 6 Description: Quake Byakko is an A-Rank Earth Release ninjutsu where the user creates a a giant white tiger made of white and black rock. Its primary form of attacking is by swiping at the enemy with its stone claws but its special attack is slamming its paw(s) on the ground and creating an earthquake which is how it earned its name. When using the earthquake attack, the ground can actually split open and cause multiple enemies to fall in to their deaths and the seismic shocks can also make small boulders erupt out of the ground so the enemy will not only feel the force of the quake but also be pelted with rocks that can smash bone. Name: Temple of Nirvana Technique (Nehan Shōja no Jutsu - 涅槃精舎の術) Canon/Custom: Canon Rank: A Type: Supplementary Element: / Range: 100 meters Specialty: Genjutsu Duration: Maximum of 7 posts (2 Post Feather Rain, 5 Post sleep) Cooldown: 15 Posts Description: It is a powerful genjutsu that generates a fluttering rain of sleep-inducing, illusory white feathers. Whomever sees them as they fall, piling up and covering the whole target area, will experience Eden-like bliss and fall into a state of tranquil slumber. No matter how much one resists the hypnotic spell, the desire to sleep is instinctive, and there's no fighting it. However, an experienced shinobi will be able to dispel the genjutsu before it takes effect. The feathers will rain for 2 posts, and anyone caught in this Genjutsu will sleep for 5 posts. Name: Katon: Goka Mekkyaku no Jutsu (Fire Release: Great Fire Annihilation) Canon/Custom: Canon Rank: A Type: Offensive, Defensive Element: Katon Range: Short(0-5m), Medium(5-10m), Long(15m+) Speciality: Ninjutsu Duration: Up to two turns Cooldown: Seven turns Hand Seals: Horse Description: The user forms the related hand seal and breathes out a massive torrent of fire, which forms into a large wall before the user and begins to march forward in-front of the user. These intense flames devour everything in their way, turning whatever and whoever they hit to ash. The user has to maintain the stream of fire to keep the wall going, which they can do for up to two turns. The first turn costs 20 chakra, and the second turn costs 15. Name: Spiraling Sphere (Rasengan ~ 螺旋丸) Canon/Custom: Canon Rank: A Type: Offensive Element: / Range: The user's palm Specialty: Ninjutsu Duration: -20 chakra per post Cooldown: Duration + 2 Description: Spiraling Sphere creates a skull sized sphere of raw chakra in the user's hand. Performing this technique doesn't require any hand seals, it simply takes roughly six seconds of preparation, wherein the user concentrates a large amount of chakra into the centre of their hand, applying intense shape manipulation to contort it into a ball. This sphere can be maintained in the user's hand for up to two posts before dissipating. On impact, Spiraling Sphere can severe limbs [if it impacts with the appropriate joints] and cause severe physical trauma, shattering bones around the impact site as well as rending cleanly through up to six inches of flesh. While the Rasengan, unless impacting with the head or heart, cannot cause immediate death, it can cause severe internal trauma that can require immediate medical treatment. Name: Lightning Release:Thunder God's Touch (Raiton: Raijin no Tatchi - 氷遁:雷神のタッチ) Canon/Custom: Custom Rank: A Type: Supplementry Element: Raiton Range: Touch Specialty: Ninjutsu Duration: / Cooldown: 7 Posts Description: This a Raiton variation of Ice Release: Snow Maiden's Touch. The user quickly gathers Raiton Chakra into their finger tips before simply touching the opponent. The chakra runs through them in a instant and instantly stuns them. The stun lasts for 2 posts and does not do any damage. If the person stunned is at equal rank or 1 rank above the technique, the stun only lasts for 1 post. Name: Demonic Piercing Light Murder Gun (Makankōsappō - 魔貫光殺砲) Canon/Custom: Custom Rank: A Type: Offensive Element: Raiton Range: 20 Meters Specialty: Ninjutsu Duration: / Cooldown: 6 Posts Description: The move is performed by extending both the index and middle fingers forward, and two thin raiton beams are unleashed from the fingers. One remains straight while the other coils around the straight beam. Thus, this creates a drilling effect, increasing it's penetration ability greatly so. Capable of leaving large gapeing holes in most opponents, this technique is exceptionally deadly. As a added on effect, it can break through Barrier Jutsu up to A-Rank in one go (unless it's Futon). It can go through S-Rank Doton and Suiton barriers due to Doton being frail to Raiton and Suiton due to the fact it enhances all Raiton, allowing it to pass through. The attack itself lasts only a few seconds, given once it reaches 20 meters in range, it fades away while being able to be stopped by objects it can't penetrate. - Visual:
Name: Fire Release: Armor (Katon: Yori - 火遁の鎧) Canon/Custom: Custom Rank: A Type: Offensive || Defensive || Supplementary Element: Katon Range: Self Specialty: Taijutsu Duration: -20 chakra per post Cooldown: Duration + 4 Description: The user generates a massive amount of fire that envelops their body. This technique drastically increases strength (gives +2 to strength). The heat from the flames can severely burn an attacker (3rd degree burns upon coming in contact with it), though they don't seem to affect the user any. The flames of this armor are also significant enough to block high-level Water Release techniques (B-Rank and under).
- S-Rank:
Name: Feel of the Underworld (Ankoku-gai no kanji - 暗黒街の感じ) Canon/Custom: Custom Rank: S Type: Offensive Element: N/A Range: Melee Specialty: Taijutsu Duration:/ Cooldown: 6 Posts Description: A taijutsu variation of Glimpse of the Heavens kenjutsu technique, its name references to those who have had visions of Hell, especially those who state how they can feel the evil energy given off it. Following the same principle as the original technique, the user lets their chakra loose in a single instantance in one limb (arm or leg) and attacks and then gets back in their fighting stance in the same instant hitting the target with maximum speed, power, and accuracy. This can effortlessly punch clean holes in opponents or knock off limbs. It's even powerful enough to punch through enemy armor.
Name: Earth Release: Earth Spear (Doton: Domu - 土遁・土矛) Canon/Custom: Canon Rank: S Type: Supplementary Element: Doton Range: Self Specialty: Ninjutsu Duration: -35 chakra per post Cooldown: Duration + 8 Description: The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Earth Spear are close to zero, excluding its undeniable weak point: Lightning Release ninjutsu. Only A-rank or above Raiton-enhanced, and S-rank or above other jutsu will break through this jutsu.
Name: Kouyakage Technique:Unlimited ANBU (Kouyakage no Jutsu:Mugendai ANBU - 荒野影の術:無限大暗部) Canon/Custom: Custom Rank: S Type: Supplementry Element: N/A Range: Within Eyesight and Hearing Range Specialty: Genjutsu Duration: -25 per Post Cooldown: 6+Amount Maintained Description: A high ranked yet simple genjutsu technique developed by Zaiaku, it is activated by snapped one's fingers (and looking at the person as they do and hearing the snap). Once that is done, illusionary ANBU will begin appearing out of numerous places, as if coming out from hiding. All are armed with swords and will attack the opponent nonstop, with the opponent feeling every bit of it. No matter how many are killed, more will appear. All the ANBU can use Library Jutsu.
- SS-Rank:
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