Kotaro Captain (A)
Posts : 70 Join date : 2015-04-23
| Subject: Kotaro [Jutsu List] Sat Apr 25, 2015 9:32 pm | |
| - Academy Jutsu:
Name: Substitution Jutsu (Kawarimi no Jutsu - 変わり身の術) Canon/Custom: Canon Rank: D Type: Supplementary Element: / Range: / Specialty: / Duration: / Cooldown: 3 posts Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations, as it allows for a swift getaway from danger.
Name: Clone Technique (Bushin no Jutsu - 分身の術) Canon/Custom: Canon Rank: D Type: Supplementary Element: / Range: / Specialty: / Duration: - 5 chakra per post. Cooldown: Duration + 2 Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).
Name: Transformation Jutsu (Henge no Jutsu - 変化の術) Canon/Custom: Canon Rank: D Type: Supplementary Element: / Range: / Specialty: / Duration: -10 chakra per post Cooldown: Duration + 4 Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it.
Detection of this jutsu is related to you Reaction Ability Stat. If your REA stat is equal to or lower than the Rank of the person Transformed, you will not be able to detect that they are using a jutsu. If your REA is at least 1 sub-teir above that of the Transformed user, you will be able to see through the transformation.
Name: Body Flicker Technique (Shunshin no Jutsu - 瞬身の術) Canon/Custom: Canon Rank: D Type: Supplementary Element: / Range: / Specialty: / Duration: / Cooldown: / Description: By using the Body Flicker Technique, a ninja can move short to long distances at an almost untraceable speed.[2] To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination.
The Body Flicker Technique CANNOT BE USED IN COMBAT. It can only be used to enter, or leave, a thread.
- Doton:
- D-Rank:
- C-Rank:
Name: Earth Release: Tearing Earth Turning Palm (Doton: Retsudo Tenshō - 土遁・裂土転掌) Canon/Custom: Canon Rank: C Type: Offensive Element: Doton Range: Mid (5-15m) Specialty: Ninjutsu Duration: 1 Posts Cooldown: 3 Posts Description: This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
Name: Doton: Moguragakure no Jutsu [Earth Release: Hiding Like a Mole Technique] Canon/Custom: Canon Rank: C Type: supplementary Element: Doton Range: Short (0-5m) Speciality: Ninjutsu Duration: Until the user deactivates it Cooldown: Four turns Hand Seals: Boar Description: This technique changes earth into fine sand by channelling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where their opponent is, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. It costs 10 chakra on activation and 5 chakra per turn afterwards.
- B-Rank:
Name: Doton: Chokeijugan no Jutsu Canon/Custom: Canon Rank: B Type: Supplementary Element: Doton Range: Short (0-5m) Speciality: Ninjutsu Duration: Consistent with sustained contact, otherwise the effect lasts one turn. Cooldown: Four turns Hand Seals: Horse Description: Doton: Chokeijugan is the counterpart of Chokajugan no jutsu. This technique dramatically reduces the weight of the object they're touching, able to reduce weight by 30 fold. A 300 kg object would end up weighing a mere 10kg. This effect lasts one turn without direct contact. This effect costs 20 chakra on activation and another 5 per turn to sustain it once it's been activated.
Name: Doton: Doryuu Heki no Jutsu [Earth Style wall] Canon/Custom: Canon Rank: B Type: Defensive Element: Doton Range: Close (0-5m) Speciality: Ninjutsu Duration: Instant Cooldown: Four turns Hand Seals: Tiger, Rabbit, Boar, Dog Description: The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall, or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, it's strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Powerful enough users can create massive walls. The wall can have different designs based on who’s creating it. Kakashi's wall for example, has the face of multiple dogs on it's side.
- A-Rank:
Name: Earth Release: Moving Earth Core (Doton: Chidōkaku - 土遁・地動核) Canon/Custom: Custom Rank: A Type: Supplementary Element: Doton Range: 50 meters Specialty: Ninjutsu Duration: 1 post Cooldown: 8 posts Description: The technique grants the user the ability to lower or raise the ground in the surrounding area, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered or raised to is also up to the user. With precise timing, this technique can be used to endanger opponents by moving them into the path of an oncoming attack reducing their reaction time as well as knocking them off balance making it even harder to avoid the attack. Other than being moved below or above ground — relative to the surrounding surface — the terrain is not altered as plant life and people retain their same positions when this technique is used.
Name: Earth Release: Swamp of the Underworld (Doton: Yomi Numa - 土遁・黄泉沼) Canon/Custom: Canon Rank: A Type: Offensive Element: Doton Range: 40 meters Specialty: Ninjutsu Duration: -25 chakra per post Cooldown: Duration + 6 Description: By changing the surface of an object beneath an enemy into mud and creating a swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
- S-Rank:
Name: Earth Release: Earth Spear (Doton: Domu - 土遁・土矛) Canon/Custom: Canon Rank: S Type: Supplementary Element: Doton Range: Self Specialty: Ninjutsu Duration: -35 chakra per post Cooldown: Duration + 8 Description: The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Earth Spear are close to zero, excluding its undeniable weak point: Lightning Release ninjutsu. Only A-rank or above Raiton-enhanced, and S-rank or above other jutsu will break through this jutsu.
- SS-Rank:
- Fuuton:
- D-Rank:
Name: Wind Step Canon/Custom: Custom Rank: D-Rank Type: Supplementary Element: Fuuton Range: Self Specialty: Ninjutsu Duration: Instant Cooldown: 3 Post Description: The user focuses wind nature chakra underneath their feet while airborne and swirls it in a manner that it becomes a platform for them to leap off of. The process takes nearly no time and is not noticeable unless one were playing especially close attention and had split second perception. Jutsu is limited to creating one platform per use.
Name: Futon: Ryuusui [Wind Style : Stream] Canon/Custom: Canon Rank: D Type: Supplementary Element: Fuuton Range: 5 meters Specialty: Ninjutsu Duration: / Cooldown: 2 posts Description: A useful jutsu for manoeuvring mid-air, this technique is nothing more then a somewhat powerful, concentrated burst of wind from the user's mouth. Most commonly used to change direction quickly mid-air; this jutsu can be used to push the user away from a solid surface, slow the body in a fall/slide, or create a small cloud of dust or debris.
- C-Rank:
- B-Rank:
Name: Wind Release: Demon Wind Shuriken Canon/Custom: Custom Rank: B-Rank Type: Offensive Element: Fuuton Range: 20m Specialty: Ninjutsu Duration: 2 Post Cooldown: 6 Post Description: Concentrating wind natured chakra over the palm of a hand, the user creates two Fuma Shuriken sized conjurations of wind. Upon contact they cut 3 inches deep into flesh and bone, meaning hits that occur on joints can result in maiming, while chest hits cleave deep through -not beyond- the bone before losing power and dissipating. Soft flesh, like the belly, can be cut clean through if within 10m of tossing distance similar to a hit at the limb resulting in bisection. After being tossed the user can no longer manipulate the shuriken by means of this jutsu, that does not prohibit throwing the shuriken with a curve however.
Name: Futon: Tatsumaki Yurasu [Wind Release Slash] Canon/Custom: Canon Rank: B Type: Offensive Element: Wind Range: 25 meters Speciality: Ninjutsu Duration: / Cooldown: 5 posts Hand Seals: None Description: The user fills their hand with wind chakra, swinging it across in-front of them, releasing the chakra as they swing. It forms a blade of air over the path that the air travelled, causing it to rocket forward towards the target. It has powerful cutting force, enough to sever limbs on impact within 10 meters. The blade of air easily causes 3in deep gashes at all ranges, and can decapitate the target if fired from within 5 meters.
- A-Rank:
Name: Kami's Eye Canon/Custom: Custom Rank: A-Rank Type: Offensive Element: Fuuton Range: 30m Specialty: Ninjutsu Duration: Instant Cooldown: 8 Post Description: After a string of hand seals the user's hands become coated in spiraling whirlwinds of fuuton chakra. Placing both hands on the ground the user safely fires both whirlwinds towards their target. The whirlwinds grow in size as they destroy and trap the debris inside themselves. Sustaining a drill point while blitzing toward the intended target, each spiral will have grown to 10m in diameter while also spewing out various chunks of debris forward toward the target. A direct hit from one drill can easily decapitate a human, while a grazing blow can remove a limb. The damage is very unorganized unlike most wind style techniques that result in clean cuts. This jutsu drills in combination with messy mauling and tearing like grinding. Though the drills can be fired through the air, they do not grow in size as much as normal and only expand to reach 3m in diameter.
- S-Rank:
- SS-Rank:
- Taijutsu:
- D-Rank:
Name: Iron Claw (Aian Kurō - アイアンクロー) Canon/Custom: Canon Rank: D-Rank Type: Offensive Element: / Range: Melee Specialty: Taijutsu Duration: / Cooldown: 2 posts Description: This move simply entails the user squeezing the target's face with his hand. This move however, also has offensive uses as an actual technique, taking the opponent by the face, and slamming them into the ground.
- C-Rank:
Name: Leaf Rock-Destroying Rise (Konoha Kaiganshō - 木ノ葉壊岩升) Canon/Custom: Canon Rank: C-Rank Type: Offensive Element: / Range: Melee Specialty: Taijutsu Duration: / Cooldown: 4 posts Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy coral.
Name: Early Sacrifice (Hayanie - 早贄) Canon/Custom: Canon Rank: C-Rank Type: Offensive Element: / Range: Melee Specialty: Taijutsu Duration: 1 posts Cooldown: 3 posts Description: The user jumps over their opponent while balancing himself over the opponent's shoulder (allowing the user to dodge an attack should it happen). Once landing, still holding onto the opponent's shoulder, the user throws them over himself onto the ground.
- B-Rank:
- A-Rank:
Name: Lariat Canon/Custom: Canon Rank: A-Rank Type: Offensive Element: N/A Range: 40m Charge Specialty: Taijutsu Duration: 1 Post Cooldown: 5 Post Description: The Lariat is a powerful chakra enhanced taijutsu technique where the user charges at his opponent, striking them with a clothesline styled move, which is heavily coated in chakra. A successful strike can not only brutally shatter the skeletal structure of the target's chest or any struck area at that, but cause major internal damage to organs as well from the sheer force. Leaving the target a bloody mess but alive, the immediate damage alone causes fatal wounds. Even a clipped limb can result in the appendages removal. Internal organs are naturally harmed in the process, bits of bone being able to cause puncture wounds and internal bleeding. The attack is rather straightforward, but very quick, powerful and is easily capable of knocking down an opponent. If a direct hit is scored, the struck target must receive medical attention within 3 post or they face death.
- S-Rank:
- SS-Rank:
- Vanilla:
- D-Rank:
Name: Snap Spark Canon/Custom: Custom Rank: D Type: Supplementary Element: / Range: / Specialty: Ninjutsu OR Chakra Flow Duration: / Cooldown: 2 posts Description: An extremely simple jutsu in practice and function; the user merely focuses a small amount of chakra to the pad of the thumb of their dominant hand and then snaps their fingers normally. This causes a small burst of sparks to fall to the ground. This jutsu is meant to be a quick ignition source for other jutsu; but may also be used as a distraction. The sparks are no hotter then what fall from a child's sparkler and cause no damage; but the sting can make for a useful surprise.
Name: Ninja Art: Solar Flare Canon/Custom: Custom Rank: D Type: Supplementary Element: / Range: Short(0-5m), Mid(5-15m) Specialty: Ninjutsu Duration: / Cooldown: 3 posts Description: This jutsu requires no hand signs; instead the user raises their hands so that fingers are spread wide and the palm is flattened and facing inward, the tips of the middle and ring fingers touching the user's temple and face. The user then channels a burst of chakra to the hands, releasing it instantaneously as a blinding flash of light. The flash is bright enough to stun for 1 post and blind for 2 more post anyone standing within a fan shaped radius of 10 meters in front of the user.
Name: Smokescreen Canon/Custom: Custom Rank: D Type: Supplementary Element: / Range: Short (0-5m) Specialty: Ninjutsu OR Chakra Flow Duration: 3 posts Cooldown: 5 posts Description: The user inhales deeply; mixing chakra in their lungs and throat to produce a thick cloud of black smoke over a specified area. Within the smoke cloud the visibility is reduced to less then three feet. The smoke is not-lethal; but it does sting the eyes and lungs; causing anyone caught in it to cough, wheeze, and tear up. Can be dispelled with a Wind jutsu of equal or higher rank.
- C-Rank:
Name: Scattering Thousand Crows Technique (Sanzengarasu no Jutsu - 散千烏の術) Canon/Custom: Canon Rank: C Type: Offensive || Supplementary Element: / Range: Short (0-5m), Mid (5-15m) Specialty: Ninjutsu Duration: -15 chakra per post Cooldown: Duration + 4 Description: This technique summons a flock of countless crows, dazzling the enemy. The user can freely manipulate the crows by emitting chakra from his fingertips and altering it into high frequency waves. Since the crows continuously clone themselves, the target becomes completely surrounded, obscuring their field of vision. When no longer needed, the crows will simply disappear in a puff of smoke.
- B-Rank:
Name: Needle Jizo Canon/Custom: Canon Rank: B-Rank Type: Offensive - Defensive Element: N/A Range: 3m Specialty: Ninjutsu Duration: -15 chakra per post Cooldown: 5 Post Description: This is a technique where the user encases themselves in a countless number of sharp needles, but in truth, the spikes are the user's hair. Chakra grants the strands of hair the hardness and shape of needles, endowed with a capacity to injure and kill on par with that of metallic weapons. In addition, if activated in response to an opponent's attack, it can also be used as a counter and or defense. The hair is made hard enough that it can withstand blows from certain types of weapons that are equal rank or lower than the jutsu. Taijusu attacks are obvious and naturally ineffective against such a defense, less coated in chakra that matches the rank of this jutsu. This jutsu also acts as a defense to common ninjutsu like any typical ninjutsu defense would. Say a fireball came, the hardened hair would not catch fire, instead it would shield the user from the flames. Tiger → Horse → Boar → Ram → Rat → Snake
Name: Shadow Clone Technique Canon/Custom: Canon Rank: B-rank Type: Supplementary Element: / Range: / Specialty: Ninjutsu Duration: Until the clone is destroyed, dispersed, or runs out of chakra Cooldown: Three posts after the last clone is destroyed. Description: Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Shadow clones can't be distinguished from the actual person even by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance.
A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user.
(When making a Shadow Clone the user must spend 20 of their chakra per clone, however they may if they so choose give their clone more chakra. Example: If you want your clone to have 50 chakra then you must spend 20 chakra to make the clone and an additional 30 on top of that for the extra 30 chakra. Each clone otherwise will have 20 chakra unless given more - when the chakra is used up the clone will disappear.)
- A-Rank:
- S-Rank:
- SS-Rank:
D:6/10|C:5/6|B:4/4|A:4/4|S:1/1|SS:0/0| | |
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