Amara Jounin (A-Rank)
Posts : 135 Join date : 2015-04-20
| Subject: Amara [Locker] Tue Apr 21, 2015 8:06 pm | |
| - Kunai:
Item: Kunai Rank: D Quantity: 6 Price: 15 Ryo per kunai. Available in packs of 10 for 100 Ryo. Description: The kunai, or throwing knife, is one of the most common tools of the shinobi, as it is useful for both close quarters and long range combat, as well as being used in conjunction with other materials such as explosive tags or wire to form deadly combinations. Appearance:
- Shuriken:
Item: Shuriken Rank: D Quantity: 6 Price: 15 Ryo per shuriken. Available in packs of 10 for 150 Ryo. Description: The Shuriken, or throwing star, is a common long range projectile weapon of the shinobi. Appearance:
- Aya:
Name: Aya Type: Combat Pet Rank: B Element: Suiton Species: Simian - Appearance:
Description: Aya is very intelligent and capable of speaking English. She stands 3 feet high and weights 50 pounds. At only 5 years of age Aya is already considered a genius in the 5 variations of Tai Shing, or “Monkey Kung Fu.” Aya possesses a mysterious personality and rarely ever speaks; when she does it is only to those she knows, or when the situation calls for it. Special Characteristics: - Tai Shing:
Tai Shing
There are five variations of monkey kung fu developed as part of the Tai Shing system:
Drunken Monkey uses a lot of throat, eye and groin strikes as well as tumbling and falling techniques. It incorporates a lot of false steps to give the appearance it is defenseless and uses a lot of off balance strikes. The practitioner waddles, takes very faltering steps and sometimes fall to the ground and lies prone while waiting for the opponent to approach at which time a devastating attack is launched at the knees or groin areas of the opponent. In drunken monkey you use more internal energy than any other. It is one of the more difficult of the monkey styles to master and also extremely effective against a standard, attack-oriented enemy. Countering this style involves shifting your body around often to ensure that the Drunken Monkey user impacts more solid, tougher areas of your body.
Stone Monkey is a "physical" style. The practitioner trains up his body to exchange blows with the opponent - Stone Monkey uses a kind of iron body method. It will leave an area exposed on its body for an opponent to attack, so it can attack a more vital spot on the body. It is important not to attack reflexively at open spots, and try to hammer away at their weak spots until they give in.
Lost Monkey feigns a lot. Practitioners of Lost Monkey give the appearance of being lost and confused to deceive the opponent into underestimating his abilities, and he retaliates when it is least expected. The hands and footwork change and flow from each other at will. All monkeys are sociable animals and so they live in troupes or family groups. They are also very territorial by nature and so when they wander into the territory of another troupe there is normally a fight possibly resulting in death to the trespassers. This technique incorporates the fear, nervousness and mischief of a monkey who has wandered into a neighboring territory, in that it attempts to pick and eat as many fruits and insects as quickly as is possible while nervously looking around before scurrying back to its own home range.
Standing Monkey or Tall Monkey is a relatively conventional monkey that likes to keep an upright position and avoid tumbling around. This style is more suited for tall people. Tall monkey likes to climb body limbs to make attacks at pressure points. It is a long range style.
Wooden Monkey mimics a serious, angry monkey that attacks and defends with ferocity. The attitude of this monkey is more serious, and its movements are noticeably less light than the other monkeys. Wood monkey likes to grapple and bring its opponent to the ground.
- Underwater Breathing:
Name: Underwater Breathing Type: Personal Description: The user is so in-tune with their natural Suiton element that they are capable of breathing underwater, and remaining underwater indefinitely. This cannot be used in combat.
Jutsu: - Archerfish:
Name: Water Release: Archerfish Canon/Custom: Canon Rank: D Type: Supplementary Element: Water Range: Short (0-5m) Specialty: Ninjutsu Duration: / Cooldown: 3 posts Description: This jutsu is nothing more then a simple jet of water; used to create the standing water for other, more advanced Water jutsu. The amount of water created is dependent on the User's rank. D-rank users would produce only a few gallons; C-rank up to 10 ft³ (Cubic Feet), B-rank 1 acre ft, A-rank 3 acre ft. This jutsu does have one other practical usage; it may be used to extinguish flames or fire jutsu; so long as the fire jutsu does not exceed the user's own rank; IE: the fire jutsu is C-Rank and the User of Archerfish is D-rank, the water would not be released in sufficient quantities to stop the fire.
- Choke Slam:
Name: Choke Slam (Nodowa Otoshi - 喉輪 落とし) Canon/Custom: Custom Rank: D-Rank Type: Offensive Element: / Range: Melee Specialty: Taijutsu Duration: / Cooldown: 3 posts Description: The user grabs the opponent's throat clenching it, and then throws them onto the ground with a violent force.
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