Karukaya Jounin (S-Rank)
Posts : 682 Join date : 2015-03-27
| Subject: Karukaya Kaname [Character Sheet] Wed Apr 22, 2015 2:19 am | |
| Standing on the cliff face Highest fall you'll ever grace It scares me half to death
Name: Karukaya KanameVillage Hinowagakure No Sato Rank: Jounin (S) Specialties: Taijutsu (SS) || Ninjutsu (SS) || Medical Ninjutsu (S) Elements: Katon (SS) || Katon (S) || Raiton (S) || Nova (S) Stats:
- SPD: SS-2
- STR: SS-3
- END: S-3
- REA: SS-2
- CHA: S-3
Look out to the future But it tells you nothing So take another breath Jutsu ListLockerMissions: D - 10 || C - 11 || B - 6 || A - 3 || S - 1 || SS - 0 || - Coen:
Name: Coen Type: Combat Pet Rank: S Element: Katon Species: Red Kangaroo (Macropus rufus) Description: - Spoiler:
- Wikipedia:
This species is a very large kangaroo with long, pointed ears and a squared-off muzzle. Males have short, red-brown fur, fading to pale buff below and on the limbs. Females are smaller than males and are blue-grey with a brown tinge, pale grey below, although arid zone females are coloured more like males. It has two forelimbs with small claws, two muscular hind-limbs, which are used for jumping, and a strong tail which is often used to create a tripod when standing upright.
The red kangaroo's legs work much like a rubber band, with the Achilles tendon stretching as the animal comes down, then releasing its energy to propel the animal up and forward, enabling the characteristic bouncing locomotion. The males can leap 8–9 m (26.2–29.5 ft) long and 1.8–3 m (5.9–9.8 ft) tall in one leap, though the average is 1.2–1.9 m (3.9–6.2 ft)[3][4][5]
Males grow up to a head-and-body length of 1.3–1.6 m (4.3–5.2 ft) with a tail that adds a further 1–1.2 m (3.3–3.9 ft) to the total length. Females are considerably smaller, with a head-and-body length of 85–105 cm (33–41 in) and tail length of 65–85 cm (26–33 in). Females can weigh from 18 to 40 kg (40 to 88 lb), while males typically weigh around twice as much at 55 to 90 kg (121 to 198 lb). The average red kangaroo stands approximately 1.5 m (4.9 ft) tall to the top of the head in upright posture. Large mature males can stand more than 1.8 m (5.9 ft) tall, with the largest confirmed one having been around 2.1 m (6.9 ft) tall and weighed 91 kg (201 lb). Accounts of sizes greater than this are not uncommon, with some reportedly reaching a weight of approximately 150 kg (330 lb).
The red kangaroo maintains its internal temperature at a point of homeostasis about 36 °C (97 °F) using a variety of physical, physiological, and behavioural adaptations. These include having an insulating layer of fur, being less active and staying in the shade when temperatures are high, panting, sweating, and licking its forelimbs.
The red kangaroo's range of vision is approximately 300°, due to the position of its eyes. Special Characteristics: - Flaming Sneeze:
Name:Flamming Sneeze Type: Non-Combat || Personal || Pet Ability Description: Coen has a habit of sneezing embers and smoke when excited or upset. This is merely a habit, and has zero use in combat at all, as the embers are extremely cool and unable to spark fires. Jutsu: - Opening Stone Rose:
Name: Opening Stone Rose (Kaikai-Seki Bara - 開会石バラ) Canon/Custom: Custom Rank: D-Rank Type: Offensive Element: / Range: Melee Specialty: Taijutsu Duration: / Cooldown: 3 posts Description: This technique consist of a very simple, but powerful, kick delivered to the side of the opponent - aimed at causing damage to the ribs. A powerful user of Taijutsu can use this technique to break a rib with relative ease.
- Pounce:
Name: Pounce (Kyūshū - 急襲) Canon/Custom: Custom Rank: D-Rank Type: Offensive Element: / Range: Melee Specialty: Taijutsu Duration: / Cooldown: 2 posts Description: A very powerful crouch and tackle. Using this technique, even a small practitioner can bowl over a much larger opponent.
- Iron Fist:
Name: Fire Release: Iron Fist (Katon: Tekken - 火遁:鉄拳) Canon/Custom: Custom Rank: C-Rank Type: Offensive Element: Katon Range: Melee Specialty: Taijutsu Duration: -10 chakra per post Cooldown: Duration + 2 Description: The user engulfs their hands in large flames and uses it to increase the power of their punching attacks. The powers behind the punches are strong enough to cause significant amount of damage, along with the added effect of causing slight burns upon impact.
- Helix Flame Fist:
Name: Helix Flame Fist (Rasen Enkou Tekken - 螺旋炎光鉄拳) Canon/Custom: Custom Rank: B Type: Offensive Element: Katon Range: Melee Specialty: Taijutsu Duration: -15 chakra per post Cooldown: Duration + 5 Description: The user channels massive amounts of pure Katon chakra to their dominant arm, focusing it to the leading edge of their fist. The amount of chakra is far too much to remain within the body, and as such leaks out constantly. The user mold the leaking chakra around their fist and lower arm, causing it to create a 'glove' which reaches from fist to just below the elbow. This glove takes on a double helix appearance from just above the wrist to the elbow. The flames of this glove are extremely hot, visibly in the yellow-white range. On top of the physical concussive damage caused by the user's strikes, this jutsu causes extremely devastating burns. Contact with these flames 2nd and 3rd degree burns. The immediate contact zone (within 3 inches of impact site) receives 3rd degree burns, with 2nd degree burns radiating outward for 12 inches in all directions.
- Hot Fist:
Name: Hot Fist (Nekkiken - 熱気拳) Canon/Custom: Custom Rank: A-Rank Type: Offensive Element: / Range: Melee Specialty: Taijutsu Duration: 1 posts Cooldown: 6 posts Description: The user focuses their chakra into their arms and fists and condenses it until it heats up to the point of causing steam to leak from their pores. The user then fires a massive number of high speed punches at the target, which when combined with the superheated chakra and steam heating of the air around the user and target creates the perfect storm of extreme physical trauma and severe burns. The target is almost guaranteed to suffer catastrophic internal injuries as well as second and third degree burns over a significant portion of their body.
- Helix Flame Body Armor:
Name: Helix Flame Body Armor Canon/Custom: Custom Rank: A Type: Offensive || Defensive Element: Katon Range: Melee Specialty: Taijutsu || Ninjutsu Duration: -30 chakra per post Cooldown: Duration + 15 || Twice per Thread Description: The user focuses and condenses their Katon chakra to their skin in such a density that it cannot be contained within the body and constantly leaks outward from every pore. This chakra is super heated to the point that it is white-hot, with the flames coming from the hands and feet taking on a blue tint from the power of the heat and fire. The swirling power of the heat rising from the body causes the cloak of chakra to take on a rising helix appearance. These flames are powerful enough that they can block all incoming attacks of C-rank or lower, as well as earth, lightning, water, and physical attacks of B-rank or lower. Wind and fire attacks of equal rank are blocked as well. Water attacks of one rank or more above will cause the flames to die.
- Double Helix Flame Fist:
Name: Double Helix Flame Fist (Nijuu Rasen Enkou Tekken - 二重螺旋炎光鉄拳) Canon/Custom: Custom Rank: S Type: Offensive Element: Katon Range: Melee Specialty: Taijutsu Duration: -35 chakra per post Cooldown: Duration + 10 || Twice per Thread Description: The user channels massive amounts of pure Katon chakra to their dominant arm, focusing it to the leading edge of their fist. The amount of chakra is far too much to remain within the body, and as such leaks out constantly. The user mold the leaking chakra around their fist and lower arm, causing it to create a 'glove' which reaches from fist to just below the elbow. This glove takes on a double helix appearance from just above the wrist to the elbow. This jutsu is extremely dangerous, as anyone without the chakra control and endurance to withstand the heat of this flame glove runs an extremely high risk of losing the affected arm. As such, a requirement of A3 END Stat is required on top of normal training requirements to use this jutsu. The flames of the glove are blue-hot, and therefore almost unbelievably hot. As such, they cause massive damage upon contact with anything. On top of the physical concussive damage caused by the user's strikes, this jutsu causes extremely devastating burns. Contact with these flames for even an instant causes 3rd and 4th degree burns. Upon impact with an enemy, instant 4th degree burns over a 12 in radius from the point of impact occur, with 3rd degree burns radiating outward to cover 40% of the body. If the Target has less than B3/A0 END stat, the burns are fatal if medical attention is not given within ONE (1) post by a medic ninja with at least A-rank Medical Ninjutsu.
- Double Helix Flame Body Armor:
Name: Double Helix Fire Body Armor Canon/Custom: Custom Rank: SS Type: Offensive || Defensive Element: Katon Range: Melee Specialty: Taijutsu || Ninjutsu Duration: -60 chakra per post Cooldown: Once per Thread Description: The user focuses and condenses their Katon chakra to their skin in such a density that it cannot be contained within the body and constantly leaks outward from every pore and orifice of the body. This chakra is super heated to the point that it is blue-hot, with the flames coming from the hands and feet almost clear from the power of the heat and fire. The swirling power of the heat rising from the body causes the cloak of chakra to take on a rising double helix appearance; as the sheer power of this chakra causes it to fold back in on itself and create two separate layers around the body. These flames are powerful enough that they can block all incoming attacks of A-rank or lower, as well as earth, lightning, and physical attacks of S-rank or lower. Wind and fire attacks of equal rank are blocked completely. It requires 2 SS-Rank water attacks to quench these flames. Items: - Fingerless Gloves:
Name: Fingerless Knuckle Gloves Type: Fist Weapon Rank: D Upgrade Slots: 0 Affinities: / Description: - Spoiler:
A basic set of fingerless knuckle gloves used by fist fighters and mixed martial artists everywhere. Made of leather and cloth, they serve to protect the wearer's hands, while allowing them to hit harder by adding a layer of protection between their knuckles and the target. Enhancements: /
- Leather Flame Gloves:
Name: Leather Flame Gloves Type: Weapon - Chakra Enhanced Glove Rank: B Upgrade Slots: / Affinities: Fire Description: - Spoiler:
These gloves are made from a special leather that is extraordinarily fire resistant, yet able to hold a flame for longer periods of time with very little needed as an ignition source. During the tanning process, chakra is fed into the hide to condition it so that it is able to conduct the user's chakra without being damaged. Because this particular set of gloves is made to be used in conjunction with Fire chakra, it was conditioned using fire chakra; which is why it's able to be both fire retardant and a fire enhancer at the same time. Enhancements: - Katon Enhancement:
Name:Katon Enhancement Type: Weapon Enhancement Description: Because of how these gloves where made, they have an innate Katon affinity. Because of this, they are unaffected by all sources of fire, beyond how they are conditioned to react. In this case, the outer layer of the leather holds a flame, giving the user an ignition source and fire to control at all times.
- Spark Cloth:
Name: Spark Cloth Type: Item Enhancement Description: Sown onto the pads of the thumbs, index, and middle fingers is a special cloth that when struck creates a small spark. This spark is only usable as an ignition source, either for the gloves themselves, or for the user's jutsu.
- Quick Ignite:
Name:Quick Ignite Type: Item Enhancement Description: The flammable layer of these gloves can be ignited in any and all condition with a simple spark. Even when wet, the gloves will ignite normally so long as they are exposed to a spark or other ignition source. If the user is willing to feed chakra into the gloves, any source of heat above 120°F will be sufficient to ignite the gloves. The user must pay 10 chakra to activate this ability.
- Wireless Radio:
Item: Wireless Radio Rank: D Quantity: 1 Price: 150 Ryo each Description: The wireless radio transmits signals using electromagnetic waves with frequencies below those of visible light, which are then received by other radios tuned into the same frequency, and are useful for long range communication up to a range of 2 kilometers. However, this form of communication can be intercepted by certain devices, and as such is insecure. Appearance:
- Roku:
Name: Roku Type: Non-Combat || Sensor Pet || Tatsumi Spirit Rank: S Description: - Spoiler:
Roku is an infant Tatsumi spirit that was found while still in his egg out in the plains of Hinowa. He is extremely small, no larger than a puppy or small cat, and is unable to speak 'human' languages yet. He is able to speak the native language of his species from the moment he hatched. Tatsumi spirits take on the characteristics of the first creature they see, as they 'bond' instantly with said creature and consider it to be their parent. However, all baby Tatsumi spirits have small rounded point antlers on their head. Roku wears specially made linen robes which he likes to decorate with wildflowers and shiny trinkets that he finds. Abilities: - Master Sensory:
Name: Master Sensory Type: Sensory Description: Roku has the ability to sense nearby energy and life sources. This ability allows him to detect any and all chakra and life force signature within 30 meters that are not masked by an S-Rank or higher jutsu. Using this ability, he is able to sense the number of signatures within this range, as well as determine the type of chakra being harnessed by the targets. In order to tell the chakra type, a jutsu must be active, or be in the process of preparation/charging, and he cannot determine the exact jutsu unless he has seen it before. Clones of B-rank or lower can be detected as being clones, however clones of higher ranks are indistinguishable from their creator.
Your hands protect the flames From the wild winds around you | |
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