Come all you who value your might; test your strength against the marvels of the Hangakure military! From deep within the Research and Development Bureau march fantastical new mechanisations at the cutting edge of military technology. The Commander General has issued a call to all warriors, both ninja and soldier, to challenge these new inventions; both to see how well they function in a fight, and to prove to the whole just who is the strongest of them all.
Machines of all types and power are available to fight, from the smallest turret drone to massive land tanks capable of firing blasts of energy stronger than most Ninjutsu; a special arena has been constructed within the Land of Cherry Blossoms specifically for you to battle within. Journey to the
Crucible Arena, and test your might.
All are welcome, from all regions. So long as you're not in the Hanagakure Bingo Book, you are free to challenge as often as you like. There are no restrictions on traveling to this place, and you don't need to travel to the village of Hanagakure in order to reach the Crucible Arena.
You will be matched with a machine that most closely matches your overall power; and this matching will determine what you are able to fight.
- Shanks:
Shanks are the weakest of the machines you will face. They are small, but extremely agile, and fire small bursts of compressed chakra projectiles. They swarm in large numbers, or fire from extreme range as snipers. Shanks are the most versatile of all.
- Servitor:
Servitors are bulky, ranged attackers and support. They are meant to be communication and relay drones, however they carry massive chakra cannons within their spherical bodies which can decimate large areas and large groups that are unprepared for them.
- Prime Servitor:
Prime Servitors are command units, outfitted with massive amounts of armor, and even more powerful chakra cannons. They act as direct lines to the commanding officers, as well as offer massively powerful, ranged bombardment offense. Tanking out these behemoths is nearly impossible.
- Walker:
Walkers are massive, mobile, and lethal. They are set to replace the clunky old style of land tanks with something far faster, and better able to move over and through difficult terrains. Stuffed full of shanks, grenades, an enormous chakra cannon, and several smaller turrets, these are a nightmare to face in battle; and only the strongest would dare to challenge one.
What type of machine you can face is determined by your ranking. You will only be able to face an enemy that you have a hope of defeating, as the point of this competition isn't needless slaughter. As such, the match ups will follow the following ranking system:
Shanks: All Ranks
Servitors: All Ranks
Prime Servitor: B-S Rank
Walker: A-S Rank
Now, this being said, you are allowed to enter a fight with a machine above your rank so long as you are part of a group with at least one member of the appropriate ranking; same as any other mission or event mission. In any thread, machines of a lower rank than what you fighting may appear. In the case of fights versus walkers, it is guaranteed that this will occur, as part of the power of the Walker is that it carries several squads of shanks within it's body. The details of each boss is explained below.
Shank
Rank: D
Stats: STR: E SPD: D3 END: D1 REA: D1
Abilities: Chakra turret. Able to float at heights of up to 5 meters. Each shot from the chakra turret deals damage equivalent to a senbon. Fires 15 shot per post.
Servitor
Rank: C
Stats: STR: C0 SPD: D3 END B3 REA: C2
Abilities: Heavily armored. Able to fire massive, compressed ball of chakra from hidden chakra canon. Float at a stable height of 1 meter, able to lift to 3 meters for short periods of time. Each blast deals C-Rank crush and burn damage. Able to fire 3 blasts per post.
Prime Servitor
Rank: B
Stats: STR: B0 SPD: C3 END: S0 REA: A2
Ability: Heavily armored. Able to fire massive, compressed ball of chakra from hidden chakra canon. Able to summon shanks and lower servitors to aid in battle. Able to float at heights of up to 5 meters for long periods of time. Each blast deals A-Rank crush and burn damage. Direct impacts cause 1 post of stun. Able to fire three blasts per post.
Walker
Rank: S
Stats: STR: S3 SPD: A2 END: S2 REA: A1
Abilities: Massively thick armor. Able to fire extremely accurate balls of chakra from large turrets on it's back and under the dome-shaped head. Large canon on back fires a beam of energy that, while slow to charge, moves at blinding speeds and causes devastating damage on impact. Contains entire squads of shanks within it's body, and is able to summon any and all lower ranked machines to aide in battle.
Small turret: Each projectile deals D-rank damage. Fires at a rate of 15 shot per post.
Medium turret: Each projectile deals B-rank damage. Fires at a rate of 8 shot per post.
Large turret: Each projectile deals A-rank damage. Fires at a rate of 5 shot per pot.
Cannon: One shot per post. Deals S-rank crush, pierce, and burn damage.
Shanks: Carries 64 shanks within body. Able to deploy up to 8 per post.
Servitors: Able to summon up to 3 per post. Able to summon ONE (1) Prime Servitor every 5 posts, starting from the second post.
Walkers will be played using a specially created account by whatever staff member, or approved player, is available at the time; due to the complex nature of their abilities. If you want to be able to play as a Walker, please contact Admin Karu for more details.In order to start a battle thread, you must post in the appropriate area using the following template:
Name:Rank:Specs and Elements: (include ranks)
Members of Your Group: (Put Solo if Solo)
- Code:
-
[b]Name:[/b]
[b]Rank:[/b]
[b]Specs and Elements:[/b] (include ranks)
[b]Members of Your Group:[/b] (Put Solo if Solo)
You will accumulate event points using the following system:
1000 words = 1 EP
10 shanks defeated = 1 EP
1 servitor = 3 EP
1 prime servitor = 5 EP
1 Walker = 7 EP
EP will be awarded even if you end up loosing your fight, so long as you meet the requirements for gaining them. All challenge threads save for Prime Servitor and Walker challenges are considered No Kill Threads; unless otherwise stated by the admin that confirms the challenge. All Walker and Prime Servitor challenges are Death Enabled threads.
Prizes
5 EP: 500 ryo
10 EP: 1500 ryo
15 EP: 5 stat points || 1 rank up (spec/element) up to S-rank
25 EP: 10 stat points || 1 rank up (spec/element/rank) up to S-rank
35 EP: 15 stat points || 2 rank up (spec/element/rank) up to SS-rank
50 EP: Mystery Prize